RaVeN-05 wrote on 2024-04-15, 20:06:
Linebytes(2) = 512
Linebytes(65) = 384
Thank you, thank you, a very big thank you! I was wondering how 2 or 65 bytes per row maps to a large texture. [EDIT] Those must be predefined magic values. Usually the stride is close to the linebytes. I wouldn't expect 2 bytes per row to mean 512 bytes per row. Also how is 2 bytes a bigger row than 65?[/EDIT]
Also the dust effects render, but I need the original 36 KB Effects.dat (in the effects folder) rather than the 50 KB one from the DOS\Rend\Effects folder on the disc. Which is weird because I'd expect Rendition enhanced effects to have dust and smoke.
Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda