First post, by Unregistered
Hey,
I'm having issues with PFD (which is not on the compatibility list). The game starts, but it runs incredibly slow. The suggested solution in the FAQ is as follows:
If you ran your game using your own .pif file, edit
the .pif file's properties, go to "Advanced" and make
sure "Compatible timer emulation" is TURNED OFF. If
you ran the game from the default DOS box, you can
either modify _DEFAULT.PIF in %SystemRoot%\SYSTEM32,
or create a custom .pif for the game with "Compatible
timer emulation" disabled (in _DEFAULT.PIF it is, by
default, disabled).
Well, I ran the game from a VDMSound shortcut created by the launchpad. Compatible timer emulation for the .exe that the shortcut points to is disabled. I've also checked "Cap DOS timer frequency" in the performance options of the shortcut, but to no avail.
The suggested solution also mentioned use of a third party program named pitset (v0.2) to force a higher frequency, but the program seems to do nothing? Doesn't come with a readme, either.
Anyone have any luck with getting this game to work? I can be contacted through e-mail and I'll check back on this board.
Tommi Lind
tommi.lind@myy.helia.fi