First post, by liqmat
- Rank
- l33t
Ran across this new DOS game "Anzu Castle Gracula" from a developer called "RainbowCemetery" at Itch.io.
Ran across this new DOS game "Anzu Castle Gracula" from a developer called "RainbowCemetery" at Itch.io.
And it comes with the source code too, nice! Also love the non-Apogee-model shareware thingy where you can optionally register the game to show support to the author.
MrFlibble wrote on 2024-06-27, 08:33:Also love the non-Apogee-model shareware thingy where you can optionally register the game to show support to the author.
Yeah, haha... I thought that was a nice touch as well.
thanks for the heads up , it looks very nice so it was an instant purchase for me 😀
Interesting. It looks like a 16-color game, but with custom (non-CGA/EGA/Tandy) color palettes.
keropi wrote on 2024-06-27, 12:59:it looks very nice
It certainly does look like it could've very well been a commercial game back in the late 80s or early 90s.
I'm kind of keeping a mental list of such high quality games (for DOS), both old and new, and it also includes Barren Planet, Betrayed Alliance, MagiDuck, Gene Splicing, 5 Days a Stranger, Mysterious Song, Giddy 3, Crillion '97, Desperabis, Fruit Land, Heroes, Jaguar GR1, Klondike Gold or The Little Pixy 2, to name a few.
When I try to run it I get:
'File not found in module QBVANIA at address 0758:28E4'
P133, DOS 7.1, 64MB
And yes I unzipped it with the -d attrib.
MrFlibble wrote on 2024-06-27, 16:45:keropi wrote on 2024-06-27, 12:59:it looks very nice
It certainly does look like it could've very well been a commercial game back in the late 80s or early 90s.
I'm kind of keeping a mental list of such high quality games (for DOS), both old and new, and it also includes Barren Planet, Betrayed Alliance, MagiDuck, Gene Splicing, 5 Days a Stranger, Mysterious Song, Giddy 3, Crillion '97, Desperabis, Fruit Land, Heroes, Jaguar GR1, Klondike Gold or The Little Pixy 2, to name a few.
thanks for this list - I only knew Betrayed Alliance (for which I got the manual/hintbook from amazon since it is such an amazing game!)
Shagittarius wrote on 2024-06-27, 17:44:When I try to run it I get: […]
When I try to run it I get:
'File not found in module QBVANIA at address 0758:28E4'
P133, DOS 7.1, 64MB
And yes I unzipped it with the -d attrib.
Same here. Tried on original hardware: 286, and Pentium II.
Sanders wrote on 2024-06-29, 04:23:Same here. Tried on original hardware: 286, and Pentium II. […]
Shagittarius wrote on 2024-06-27, 17:44:When I try to run it I get: […]
When I try to run it I get:
'File not found in module QBVANIA at address 0758:28E4'
P133, DOS 7.1, 64MB
And yes I unzipped it with the -d attrib.
Same here. Tried on original hardware: 286, and Pentium II.
According to the Itch.io comments the problem should now be fixed.
just tested on a 486slc/33 system and it seems to work full speed and without issues
Redownloaded it this morning after liqmat's comment and now it works fine.
Shagittarius wrote on 2024-06-29, 15:46:Redownloaded it this morning after liqmat's comment and now it works fine.
Awesome. The dev's notes are here of what was causing it. Cheers!
Very nice game!
And it is great that the developer fixed the issue that happens on a real DOS environment. 👍
VIA C3 Nehemiah 1.2A @ 1.46 GHz | ASUS P2-99 | 256 MB PC133 SDRAM | GeForce2 GTS 32 MB | Voodoo2 12 MB | SBLive! | AWE64 | SBPro2 | GUS
Tip: The SBMIDI.EXE driver included with the game can use MIDI devices thru an MPU-401 interface by adding the /3 parameter. Here is a modified START.BAT:
@ECHO OFF
SBMIDI.EXE /3
ACG.EXE
SBMIDI.EXE /U
I added a line to uninstall the driver when quitting.
VIA C3 Nehemiah 1.2A @ 1.46 GHz | ASUS P2-99 | 256 MB PC133 SDRAM | GeForce2 GTS 32 MB | Voodoo2 12 MB | SBLive! | AWE64 | SBPro2 | GUS
It would be nice to be able to quit back to DOS as well.
I can't get SBMIDI to play through my MPU401, looking at the switches I dont see any way to specify a port or anything...
I thought at first that it wasn't possible to quit while in-game as well, but the menu can be activated by pressing ENTER (PAUSE control key) then selecting QUIT.
And yeah, there aren't any parameters to set the MPU-401 port with the SBMIDI.EXE driver. Doesn't help that it predates SB16 support so the P variable in the BLASTER environment variable has no effect.
VIA C3 Nehemiah 1.2A @ 1.46 GHz | ASUS P2-99 | 256 MB PC133 SDRAM | GeForce2 GTS 32 MB | Voodoo2 12 MB | SBLive! | AWE64 | SBPro2 | GUS
sorry for the late bump but thanks for the kind words :o
I love the current state of indie games in which games like this happen. Looks lovely.