Reply 2120 of 2129, by rcblanke
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I'm not getting any feedback from TheGamesDB, unfortunately -- if anybody is able to contact them, and inform them about my interest in using their API for DBGL, please do so.
I'm not getting any feedback from TheGamesDB, unfortunately -- if anybody is able to contact them, and inform them about my interest in using their API for DBGL, please do so.
Hi rcblanke. Have you tried this link? https://github.com/TheGamesDB/TheGamesDB
I've updated to the latest version you posted, and it's working great under Windows 10. MobyGames is also now working again. Thanks!
Im getting the 403 error with Mobygames here, beta 11/MacOS.
Updated all the Java libs, and had to dig through the source release to find an updated swt for the Mac, but erroring out here. Maybe that's the wrong SWT file??
Tried MG two days ago, won't work. It is to be expected, they started charging for the API not long ago and rcblanke is trying alternatives.
Hi Neville, I tried Moby Games today, importing around 50 games and had no problems. What OS are you using?
Windows 10.
Hi Neville, it's weird that it's working for me and not you. Are you using DBGL beta11? Also, have you allowed the application DGBL through your firewall, including the files dbgl.jar and launch.exe?
I think I did. Maybe I just got an error because of the game I was retrieving info at the time. I can always do some more tests.
EDIT: This is what I get when I do a search for "Lotus", for instance:
Meanwhile, don't just assume the feature doesn't work on Windows 10 just because of me. There are a number of things I could be doing wrong.
Hi, I tried tying in Lotus, and it automatically came up as Lotus: The Ultimate Challenge, but at least it appeared to work. Have you tried doing a clean install? Make sure you back up the database, captures, and profiles folders. It can't hurt to try.
I'd rather not try. I don't want to risk my current profiles. I do think I erased the "lib" folder before updating, but I'm not sure.