First post, by mitradis
As everyone knows, the NVIDIA has stopped supporting 32-bit PhysX. I didn't quite understand the essence of the matter. But I immediately had a lot of thoughts about how this could possibly be resolved.
-Is it possible that in the future there will be some kind of wrapper (not dg, third party, is it even possible?) for support?
-Since the 64-bit version continues to be supported, is it possible to convert the API?
-(most likely not) but is it possible to convert something using the dgVoodoo to transform the commands into a working API version?
-possibly other completely crazy and idiotic ideas =))
I would like to hear an answer from a professional, an author dgVoodoo Dege.