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RReady (Rendition Verite wrapper) Test Build (Alpha 1)

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Reply 2980 of 2987, by sharangad

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Makus wrote on Today, 07:40:
Hi sharangad, I found some resources on CWSDPMI memory allocation over 64MB: - https://groups.google.com/g/comp.os.msdos.djg … s […]
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sharangad wrote on Yesterday, 05:50:

Does anyone know if there's a version of CWSDPMI that can use more than 64 MB of RAM? Dosbox-Rendition forces 512 MB of system RAM, but the vQuake only allocates 60 MB for some reason.

Hi sharangad,
I found some resources on CWSDPMI memory allocation over 64MB:
- https://groups.google.com/g/comp.os.msdos.djg … sxHgsmQUJ?pli=1
- https://github.com/TritonDataCenter/sdcboot/b … mi/cwsparam.doc
- https://www.bttr-software.de/forum/board_entry.php?id=15829

Oh wow! Thanks! I need to look into this for vQuake.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda\
https://patreon.com/Rready?utm_medium=unknown … ontent=copyLink

Reply 2981 of 2987, by sharangad

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Makus wrote on Today, 07:40:
Hi sharangad, I found some resources on CWSDPMI memory allocation over 64MB: - https://groups.google.com/g/comp.os.msdos.djg … s […]
Show full quote
sharangad wrote on Yesterday, 05:50:

Does anyone know if there's a version of CWSDPMI that can use more than 64 MB of RAM? Dosbox-Rendition forces 512 MB of system RAM, but the vQuake only allocates 60 MB for some reason.

Hi sharangad,
I found some resources on CWSDPMI memory allocation over 64MB:
- https://groups.google.com/g/comp.os.msdos.djg … sxHgsmQUJ?pli=1
- https://github.com/TritonDataCenter/sdcboot/b … mi/cwsparam.doc
- https://www.bttr-software.de/forum/board_entry.php?id=15829

How do you determine the version of CWSDPMI? I think you need 2.0 or later for this to work.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda\
https://patreon.com/Rready?utm_medium=unknown … ontent=copyLink

Reply 2982 of 2987, by Makus

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How do you determine the version of CWSDPMI? I think you need 2.0 or later for this to work.
[/quote]

In DOSBox-X the command to check version is cwsdpmi -p

Reply 2983 of 2987, by sharangad

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Makus wrote on Today, 09:17:

How do you determine the version of CWSDPMI? I think you need 2.0 or later for this to work.

In DOSBox-X the command to check version is cwsdpmi -p
[/quote]

vQuake appears to ship with 0.9. I did try looking for alternate binary versions of it without success.

V:\QUAKE>cwsdpmi -p
CWSDPMI V0.90+ (r1) Copyright (C) 1995 CW Sandmann ABSOLUTELY NO WARRANTY

[EDIT] Nm, found version 7.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda\
https://patreon.com/Rready?utm_medium=unknown … ontent=copyLink

Reply 2984 of 2987, by sharangad

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That seems to use over 500 MB, but for some reason RReady doesn't render correctly.

[EDIT] It does render properly after restarting vQuake, but it still won't run at 1280x1024, something about a v_alloc error. I think this relates to GPU memory. 12x10 needs ~5 MB for double buffering. I don't think v_alloc actually does anything on the GPU, the VRAM is managed through the Verite libraries embedded into the game. Also version 7 produces a swap file error, but the game still runs.

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda\
https://patreon.com/Rready?utm_medium=unknown … ontent=copyLink

Reply 2985 of 2987, by Makus

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sharangad wrote on Yesterday, 09:50:

Does anyone know if the heap size can be increased in vquake?

I've seen the -heapsize command being bandied around, but it doesn't seem to work with the DOS version.

Hi sharangad,
I found some details about Quake's RAM management:
- https://www.reddit.com/r/quake/comments/shn31 … megs_questions/
- https://forums.insideqc.com/viewtopic.php?p=20553#p20553
- https://forums.insideqc.com/viewtopic.php?p=20557#p20557
- https://forums.insideqc.com/viewtopic.php?p=20566#p20566

Reply 2986 of 2987, by sharangad

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Makus wrote on Today, 14:33:
Hi sharangad, I found some details about Quake's RAM management: - https://www.reddit.com/r/quake/comments/shn31 … megs_question […]
Show full quote
sharangad wrote on Yesterday, 09:50:

Does anyone know if the heap size can be increased in vquake?

I've seen the -heapsize command being bandied around, but it doesn't seem to work with the DOS version.

Hi sharangad,
I found some details about Quake's RAM management:
- https://www.reddit.com/r/quake/comments/shn31 … megs_questions/
- https://forums.insideqc.com/viewtopic.php?p=20553#p20553
- https://forums.insideqc.com/viewtopic.php?p=20557#p20557
- https://forums.insideqc.com/viewtopic.php?p=20566#p20566

Thanks dude!

Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda\
https://patreon.com/Rready?utm_medium=unknown … ontent=copyLink

Reply 2987 of 2987, by RaVeN-05

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Streamed SODA Offroad Racing . Works well.
The game can crash after changing a lot of setting like Desert, Tropical, Country always cycle it. Takes a while.
After several demo runs 3 pairs or 3 demos. game crash.
This is game problem i think not a wrapper.

Other suggestions:

Make option if possible to force turn off mipmapping , this is heavily used in game, without it i guess game will be much sharp. and have crisp textures all the time.

https://www.youtube.com/user/whitemagicraven
https://go.twitch.tv/whitemagicraventv