When I built computers in the shop back in those days there were people that either had or didn't have money for a "Windows graphics card". Those that didn't just bought Trident TVGA9000i. People/companies that had money had a specific application in mind, we served offices and bueraus alike and sold many different great VLBs and PCIs. In the PCI age, when Windows 95 became the norm S3 Trio was the Trident TVGA and Matrox became the go-to solution for most of our well off clients. People didn't build computers for gaming, as in I've never ever heard anyone entering any shop at any time and asking for a platform to be specifically good for DOS games. People did not know VGA incompatibilities. Every computer was quirky, shaking screen in some DOS game was seen as just that.
So every market/country is different and I can't be sure "DOS gaming" was actually not a thing back in the day. But it seems it wasn't therefore ARK performance in this area may be consequential. It may be due to design lineage which has proper IBM VGA implementation on the bottom.
The problem now is the price of ARK2000PV today, this price puts it in another gen to ARK1000PV, but is merely an iterative upgrade. In VESA/SVGA direction. And if you go to that place, you need a MMX/P2, where ARK2000PV will be a bottleneck. In that place you can already use Geforce.
Also ARK chips have very quirky VESA implementation, they are nigh impossible to functionally use on X11 for instance, getting a single mode or two working is a win.
I know this is purely theoretical thread but if anyone would be asking, don't buy ARK2000PV at these prices, get ARK1000PV, for a 486/Pentium PCI platform dedicated to <1996 DOS gaming. It's N times cheaper, you lose nothing, and seller mafia doesn't get their profits. If you really really want to mix VESA in there then just buy S3.