First post, by iiamsiincere
Hello
I recently setup a WinXP (32-bit) build that outputs to CRT. Everything seems to be going well in regards to the build install, the updates/installations needed, benchmarking without crashing, testing out PC games and Mame with an Xbox 360 controller. I'm not ready to do the last bit of configuring before I go into enjoying it.
Can I get help from anyone on the following?
- I'm looking for a suitable FrontEnd that I can use. I saw RetroArch as an option but I've never used it in that way before when using it on Win10. I have also emailed the support team at Launchbox to see if maybe they can provide me a version compatible with WinXP. In case that doesn't happen, does anyone suggest a reliable FrontEnd? I only need it display the games I have, it be nice if it can launch Mame roms, PC Games as well as DOSBox games (although if I can't, I can either stick to using a keyboard and mouse with this build or taking one of the game types off the list). Lastly, I have no problem using a Win10 machine to scrape all of the metadata if it'll be too much of a headache on WinXP.
- I got interested in USB Polling a few years back but I wanted to know if it's something worth looking into and how to properly set this up on Windows XP. My understanding of USB Polling is that it somehow finds a way to reduce lag for things like a USB controller but correct me if I'm wrong.
- If need be, is there a specific version of ATI Catalyst that I shouldn't be using, to avoid crashing of applications/games? I have installed the most recent versions of .Net Framework and C++ for 32-bit but I have read here and there that using versions from that time breaks things a lot less but again, correct me if I'm wrong. Are there any go to Windows XP applications that I should install for much smoother computability with either applications like RetroArch/Mame, ATI display drivers or most XP era PC games?