It's always fun to finally complete a game, because that means it's time to go install a bunch of games and figure out what I want to play next! So, here's some impressions after 10-30 minutes playing each game:
The Elder Scrolls V: Skyrim
I completed the main quest back in 2022, but never got around to playing through the two major expansions. I played Dawnguard for 30 minutes or so, and it was alright. I didn't love Skyrim, and this is basically more of the same. I guess I can turn into a vampire now.
Exile: Escape From the Pit
I had played this quite extensively a couple years back, in Win 3.11 in DOSBox, though I got sidetracked and ended up playing other games. The game plays fine like that, but then I found out about "otvdm," which allows you to run 16-bit applications in modern Windows (GitHub here: https://github.com/otya128/winevdm; Windows installer here: https://mendelson.org/otvdm.html). This works great, but then you get the game running in a tiny window on your desktop. Here's where Magpie comes in (https://github.com/Blinue/Magpie). This is a window upscaler application that provides you with a ton of options, but for Exile it's enough to just scale it 2x up:
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Fallout 2
I (finally) played through the first game back in 2015 and absolutely loved it... so I of course immediately went and tried playing its sequel. I'm sure it's an awesome game, but playing something so similar immediately after was a mistake, and I couldn't stay interested and put it aside. Since then, I've completed both Fallout 3 and Fallout 4 (didn't really like either), and decided that tonight was the night to get back into Fallout 2! I was instantly met with a very jerky cursor and awful frame rate, and at first I was thinking that maybe this is just how this game plays. Of course that's not the case, and a quick trip to PCGamingWiki solved the problem; it's a known issue when playing on "gaming" laptops, and forcing the game to run on integrated graphics fixed it. Now that's it working, onto the next game!
Minerva Labyrinth
This is an intriguing dungeon crawler, most similar to a classic Wizardry or The Bard's Tale game. It has a weird "magical girl" concept, where all of your characters are normal women but when they enter the dungeon they become super heroes or something, like Sailor Moon. There's quite a mismatch between that concept and the look and atmosphere of the game (you'd expect anime graphics instead of the lo-fi high-res EGA look the game actually has), but it's interesting. There are a lot of classes and tons of stats. I'll need to spend some more time with this one.
The Nameless: Slay Dragon
This is a really interesting hybrid of a traditional RPG mixed with a gamebook or choose-your-own adventure kind of game. It's mostly menu-based, and every single choice you makes develops your character somehow. You explore the map by selecting "hotspots" and then choosing what to do, based on your stats. It's kind of fascinating, because it really plays like nothing else I've ever played before.
Passageway of the Ancients
This is described by the developers as a sort of love letter to classic 90s RPGs. It's certainly no Baldur's Gate, but it's charming. The game starts with a very tedious tutorial that has you being teleported from room to room to just open boxes, which is annoying. It has potential, though.
The Sinking City
Now on to (somewhat) modern games. This is an interesting mix of a detective adventure game, an action RPG, and a Lovecraftian horror game. It seems pretty cool so far, and the atmosphere is excellent. There are a lot of option to tweak with regard to how much you want the game to hold you hand throughout, but I've turned most of the helpful stuff off as the game was designed to be completable with the quest compass, markers, etc. turned off. The game got a (free) upgrade to UE5, but the upgraded version looks worse (and of course runs worse), so I'm playing the original version, which is included as a bonus on Steam. So far, so good.
Space Wreck
This is a heavily story-focused RPG that is most comparable to Fallout (1997). It's apparently a pretty short game, but you're meant to replay it multiple times with different types of characters. It has a really quirky but fun interface that adds a ton to the atmosphere and feel of the game. Extremely intriguing!
Sudeki
An Xbox exclusive back in the day, the PC version still runs fine today. I only played it for 15 minutes or so, but I have to admit that I really miss the look and feel of games from this era; it feels so earnest, and the graphics are so clean. And who knows, maybe it might be fun?