Joseph_Joestar wrote on Today, 09:50:
Congrats! Glad to hear you enjoyed it, despite the shift in atmosphere toward a more industrial setting. I imagine you played it on EAX capable hardware? I liked the improvements to the soundstage that occlusion brought to the table compared to the first game.
Thanks! Sure, though not on original hardware. I gave it a quick test on my Win98 system back around last spring and noticed pretty bad issues with audio, if I recall correctly every time I closed the map/objectives screen for a few seconds all audio was so loud it hurt my ears before going back to normal. Pretty weird. Gave a quick googling and found old posts of people having the same issue with Audigy cards. Probably could have been fixed by updating the Audigy 2 driver but didn't try it at the time.
That Win98 system has since been stored away and partly dissassembled, so I went with the newdark version and OpenAL Soft audio. Can't say how similar it is to original EAX, but I was very happy how it sounded. Occlusion effects were great, especially with spoken dialog. I'm honestly pretty impressed how good OpenAL Soft sounds, both Thief 2 and System Shock 2 sounded great with it.
I'm curious if you liked Life of the Party? The level with the rooftops and prominent Table Fog use. 😄
Oh boy. I hope I don't ruffle anyone's feathers here since it seems to have a bit of a legendary status, but I was a little disappointed. I was expecting a big indoor manor with a party going on, which would have been right up my alley. Well, I guess I got that in the end but I didn't find Angelwatch terribly interesting place.
I kinda got the feeling it must have impressed people back in the day with all the quick side detours to other houses while making your way through the rooftops, and it all being one single big map from start to finish. Back in 2000 it must have been pretty great demonstration of level design.
I did like the argument between the guards, one side defending their Lord and the other their Lady, and if I got my names right you could find out the Lord got escorted out the party for getting blasted and the Lady is basically a prostitute. Also the pet spider was great, running around happily. But otherwise I was kinda indifferent to it, I guess it comes down to me not being quite able to see it with 2000's eyes and it not really having background music at all, just ambient wind. By now it's probably getting pretty obvious music can really affect how much I like something. Has nothing to do with me loving games like System Shock 2, Deus Ex and Unreal Tournament, no sir!
Having to come all the way back in the end was something though. My favorite levels were the bank job and all the ones with a big manor to explore, and the pagan village one. The pagan map wasn't terribly satisfying stealth wise, but I really enjoyed the atmosphere there. The only map that managed to scare me, weird tree monster managed to sneak up on me at the end!