Update: I bought cheap 3x different "old" AGP cards for testing with late 90s games:
1. Elephant Rendition Verite v2200 with 8MB
2. Creative Labs Extreme Permedia 2 with 4MB
3. Diamond Stealth ||| S450 Savage4 with 32MB
I have installed today new Win98SE with the first Rendition drivers V2k_2_3 downloaded from vogons drivers page.
vQuake 1 runs smoothly at 640x480, 800x600 and 1024x768 (Pentium 3 Katmai 450) and the image quality looks nice
PS:
vQuake 1 timedemo demo1, demo2, demo3 delivers 16.5 fps, 12.9 fps, 15.8 fps at 1024*768, quite smooth for single player on the easiest level.
timedemo demo 1 benchmarks
1152*864 = 13.3 fps
1024*768 = 16.5
800*600 = 21.3
640*480 = 31.1
I will now benchmark another Rendition patched games and post it here.
After that, I will install the Permedia 2 and do the same test in order to soo how it performs compared to Rendition v2200.
PS: (13/12/25)
Installed Win98SE on a new 32GB SD-Card along with the Creative Permedia 2 graphics card.
Installation and configuration of the Permedia drivers as well as Quake 2 were easy.
Currently Quake 2 allows me only 512*384 with default OpenGL: higher resolutions result into a forced software renderer.
Furthermore Quake 2 runs slowly, I feel < 10 fps, but at least it runs whereas on my Rendition v2200 card I couldn't run it today...
Tomorrow I will update the driver with another Permedia 2 and post the benchmarks.
Btw: I tried Quake 1 software mode: it allows me only 360 * 240 (IIRC Permedia 2 has no SVGA modes for DOS 3d shooter)
PS: (19/12/25)
GLQuake v0.97 => timedemo demo1, demo2, demo3 delivers on Diamond Stealth SIII S540 AGP 32MB:
33.6 fps,
30.6 fps,
32.2 fps
at 1024*768*32
Woow, Savage4 Chip feels like 2x speed of Rendition Verite and 3x Permedia 2
I will definitely keep the Diamond graphics card.
Furthermore I tested Deus Ex 1 with
S3 Metal: looks great, little bit too dark and after some minutes the game crashes
D3D: looks ok, the sound is distorted whenever a person speaks, the text of a dialogue is jagged, meaning it's readable but the presentation is unsightly
OpenGL: looks ok, Display errors with the pump-action shotgun, otherwise fast and robust without crashes
Wheel of Time: currently testing in with S3 Metal, D3D, OpenGL and will report later the results
DOS:K6-3/400,64MB,P5A,Rendition v2200 AGP,Trio64 PCI,3dfx V1,AWE64,onboard-Solo1,32GB
w98SE:P3/450,768MB,QDI440BX,V3AGP,AWE64,GUSPico,80GB
wXP:P3/1G,512MB,CUSL2-C,MSIFX5600,Audigy1,80GB