Reply 200 of 207, by johnnb
Dear guys, how are you I have one question if possible of course, about dgvoodoo 2
Dear guys, how are you I have one question if possible of course, about dgvoodoo 2
johnnb wrote on 2026-01-23, 18:23:Dear guys, how are you I have one question if possible of course, about dgvoodoo 2
Just tag dege or someone else with knowledge will answer
DgVoodoo leaks d3d12 resources when presentation and rendering are not on the same GPU (muxless switchable graphics behavior) on
intel + Geforce configurations.
Squall Leonhart wrote on 2026-02-01, 09:13:DgVoodoo leaks d3d12 resources when presentation and rendering are not on the same GPU (muxless switchable graphics behavior) on
intel + Geforce configurations.
No, it does not. If you mean that guru3dforums (or whatever) thread, that was actually me. But I have a plain desktop machine so it's not even a muxless case, it's something that they just imagined for themselves. But even with a muxless setup, dgVoodoo runs on the same path so it should not matter.
Dege, can you check NFS most wanted 2005?
WIth and without reshade + the x360 shaders, the game is giving black screens with the UI being the only visible thing on the menu
Deffnator wrote on Yesterday, 14:05:Dege, can you check NFS most wanted 2005?
WIth and without reshade + the x360 shaders, the game is giving black screens with the UI being the only visible thing on the menu
I did a quick try on the vanilla game and it worked. (2.86.5)
What is that x360 shaders thing?
The X360 Shaders Thing: https://nfsmods.xyz/mod/1200
It's graphics assets ported from the 360 game files to make the PC version appear like the console version.
RetroGamer4Ever wrote on Today, 14:19:The X360 Shaders Thing: https://nfsmods.xyz/mod/1200
It's graphics assets ported from the 360 game files to make the PC version appear like the console version.
I tested again with default settings, is working, but it seems that there are shadow and some transparency issues with trees with the animated walls during races