POD's S3d "renderer" is just the software renderer + a handful of shadow polygons rendered with S3d. From a low res video on YouTube the CIF version looks suspiciously like the software renderer as well.
Two proprietary coverage games: I76 Gold and Croc.
Interstate '76 Gold / Nitro is the big one I think of out-of-the-box, which is technically similar to Mechwarrior 2 but not split off to multiple OEM editions. That one SKU covers:
Quake has more miniGL backends to proprietary renderer
Crime Cities beats that in the MiniGL pissing contest - as techland written their own minigl drivers where vendors faltered! this is already very documented!!! Some of these drivers even can be more compatibility resilient than the official MiniGLs!
- 3dfx Glide (MiniGL)
- Direct3D(MiniGL)
- OpenGL - MSI (MiniGL)
- PowerVR SGL (MiniGL)
- S3D (MiniGL)
long live PCem FUCK "AI". It is a tool of fascism. We do not need it. We do not use it.
Quake only has the Vérité proprietary renderer. Mechwarrior 2 and POD would be better candidates.
Quake has more miniGL backends to proprietary renderer
But translating from OpenGL cannot be optimal.
leileilolwrote on 2026-01-07, 19:25:Interstate '76 Gold / Nitro is the big one I think of out-of-the-box, which is technically similar to Mechwarrior 2 but not spli […] Show full quote
Interstate '76 Gold / Nitro is the big one I think of out-of-the-box, which is technically similar to Mechwarrior 2 but not split off to multiple OEM editions. That one SKU covers:
leileilolwrote on 2026-01-07, 19:25:Interstate '76 Gold / Nitro is the big one I think of out-of-the-box, which is technically similar to Mechwarrior 2 but not spli […] Show full quote
Interstate '76 Gold / Nitro is the big one I think of out-of-the-box, which is technically similar to Mechwarrior 2 but not split off to multiple OEM editions. That one SKU covers:
Terracide powervr oem supports ati3dcif
Ral from release International Rally Championship EXCLUSIVE GAME!!!!
Nfs3 use fifa99 ragea set thrash driver to rage regeditor.exe
Nfs4 copy NBA ragea as d3da.dll
Fifa 99 uses ati3dcif but unplayable
NHL 99
Nba
GPolice uses ati3dcif immediately ctd
Futurecolalppd uses ati3dcif immediately ctd
ATIQuake OpenGL (miniGL that works trough ati3dcif api calls)
1This is the limited version of cubitus. To buy the full version, send 10$ to : 2 3 Hugues St-Pierre 4 1628 Ave. Lorient 5 Charlesbourg, Quebec (Canada) 6 G1G-3C5 7 8 9GOAL OF THE GAME : Clear all of the smaller cubes, two by two, that make up the large cube before the time limit expires. 10To clear a cube, select two cubes with the same picture. 11To get more time, select two cubes with identical time pictures (in seconds) on them. 12Also, check the panel at the bottom of the screen to see if you can select 13a time cube(At the Easy level, you can always select the time cubes). 14In the limited version you have a limited number of cubes to delete before the game stops. 15 16SYSTEM REQUIREMENTS : 17 18 Pentium 133 or 100% IBM PC compatible 19 Windows 95 20 DirectX (DirectDraw, DirectSound, DirectInput) 21 16meg Ram 22 2x CD-ROM 23 Suggested : 3d Accelerated graphics card with opengl drivers 24 25 WARNING : 26 27 - If you are in 256 color mode, the game may freeze when started. 16bits or 28 24bits or 32bits is recommended (16bits gives the best performance as of now) 29 - With an underpowered PC, the game will work, but the mouse input will be too slow to enjoy the game. 30 - You don't have to install the game on your hard disk, but if you want to, 31 you can drag all the CD files onto it (this will speed up the loading time). 32 - If you select the default opengl driver, the game will use the opengl32.dll in your 33 \windows\system\"opengl32.dll" directory. If you don't have hardware Opengl acceleration (i.e.: Software only), 34 the game will be VERY VERY VERY slow. 35 - The game may seem to occasionally freeze-up, this is due to Window's handling of the swap file. The game 36 is not broken, but you will loose 1 to 3 seconds of game play. 37 - If you change the resolution, the game can freeze or loose colors, 38 or other unwanted side-effects. The 3d card's driver can be the source of this problem. 39 40All of the game's sound, music, pictures, code, and files are Copyright 1998 - Hugues St-Pierre 41 42I am not responsible for any problems, technical or otherwise, that may be caused by this product. 43Je ne suis pas responsable des bris ou des problemes pouvant etre causer par ce produit.
SpeedwayChampionship is like crime cities have same techland minigls : 3dfx, d3d, mystique, powervr, s3 virge