MadMac_5 wrote on 2026-05-07, 16:27:
NeoG_ wrote on 2026-05-07, 06:38:
crusher wrote on 2026-05-07, 06:14:
Now we need a dual card feature.
One in GUS mode and the other in SB mode for games that support it. That would be the ultimate killer feature.
I have a PicoGUS and SB16 in the same computer, which games can take advantage of it?
I typically use the PicoGUS alongside my AWE64, and I've used them to have Ultrasound music with SB16 digital sound in TIE Fighter, Duke 3D (not shown in my video), Doom/Doom II, and Descent. Any game that lets you choose the music device separate from the digital audio device should be able to do a similar setup. The PicoGUS typically is configured as a GUS with a MPU-401 device on Port 320 so that it doesn't conflict with Port 330 on the AWE64. It's similar to how one would use the Orpheus II card's different resources, I imagine!
I have a AWE64 gold+PICOGUS in my 486DLC, found the best conbination
But i preffer to use a wavetablepi, the midi emulation tsr on 64 is terrible and connect external midi devices is too many cables jaja
Work great, in fact i almost never use real GUS emulation, i put a GUS GM soundfont and sound fine. Only use for demos mostly
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