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Hot take: Intel 740 is a decent retro card

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First post, by songoffall

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I was restoring a Compaq Deskpro EN/SB with the Compaq GARRY motherboard (Slot 1/440EX), and I had heard good things about Mendocino Celeron CPUs, and this one came with a 400MHz Slot 1 Mendocino.

I was planning to pair it with an ATI Rage 128GL 32Mb - thought that would be period-correct and on the level of a Riva TNT more or less. The board gave the "can't initialize graphics card" beeps. And because the Rage card was untested, I decided to try a known good AGP 2x card - an S3 Virge/GX2. That did not work either.

I was about to give up, for the time being, on the GARRY board, but I still had a card in storage - an Intel 740, the Palit Daytona 740 8Mb variation.

One thing to remember about Intel 740 is, remember on Voodoo1 and 2, you had framebuffer memory and texture memory - in a sense, 740 similarly separates FB and texture memory, except all the memory on the card is for the framebuffer. The textures are read from the RAM via AGP aperture. And while someone might think ok, Voodoo2 has a 64 bit memory bus and 90MHz EDO memory, clearly it can't be faster than PC100 SDRAM with the same 64 bit memory bus. Except in practice Voodoo2 has 2 TMUs with 64 bit memory bus each, and the texture memory and the bus are used exclusively by the TMUs, while the RAM is used by everything, so in practice Intel essentially crippled the card by making it reliant on the AGP aperture exclusively.

Other than that, you get a 66MHz core clock on Intel 740 and 90MHz core clock on Voodoo2, and 2 pixel shaders, 1 TMU and 1 ROP on Intel and 1 pixel shader, 2 TMUs, 1 ROP on 3dfx. In comparison, Riva TNT comes with 90MHz core clock, 2 pixel shaders, 2 TMUs, 2 ROPs, and Rage 128GL has similar specs to Riva TNT except the core clock is 80MHz. These stats do not fully represent the real world performance of the cards because of differences in the underlying architecture. But I'm not going to compare Intel 740 to 3dfx Voodoo2 or Riva TNT or Rage128 GL.

I want you to understand that at this point I was fully committed to the idea of making this PC a DOS-first, mostly software rendered 3D machine, because I had no other period-accurate cards, and my known good universal AGP TNT2 M64 cards had also refused to work on this board.

So I set up Windows98SE, added an ESS AudioDrive Es1869 ISA card, and found out the first good things about Intel 740: namely, it had very good, very fast VBE 1.2, 2.0 and even 3.0 support. It also had nice picture quality - not on the level of Matrox Mystique or other Matrox cards, or Voodoo3, but clearly a step above TNT/TNT2 M64 and I'd argue even a bit better than good S3 Virge/Trio cards. The Windows performance was fast even without drivers, something even newer/more powerful cards often struggle with, and I assume it's because of VBIOS level VBE/AF support.

So I kept to my plan, going for DOS/software accelerated titles, up to Quake, and then I decided to try Quake 2. The software mode was decent, mostly giving me 20+ FPS @ 640x480, but then I decided to see for myself how bad the hardware accelerated mode would be.

I got 26 to 30 FPS in Quake 2 in OpenGL mode with really nice picture. I had been told so many times that Intel 740 was a disappointment and useless for 3D, and now I was seeing very playable performance on Quake 2. Not what I expected. Then I tried to push it further with Half Life. Again, totally playable, even comfortable. I did not try to go to 800x600 to keep maximum details, but considering what me and my friends had back in 1998, if I had this setup back then, I'd be more than happy. I tried Twisted Metal 2 World Tour - me and my sister spent most of our allowances on playing it on PS1 in the local gamezone - D3D acceleration, played like greased lightning.

I understand why someone who got Intel 740 over Voodoo2 or TNT or Rage128 or Matrox G200 might be disappointed - and by the time Unreal was released, the card was already outdated, but in this day and age, I got it for $10 and a Voodoo2 is south of $200.

And for games up to 1998 at 640x480, it showed commendable performance. It supported VESA, Direct3D and OpenGL, the drivers were rock solid and caused me no problems at all.

I found out the Deskpro had an old revision BIOS and updated it - which might have fixed the compatibility issues with AGP cards, but I was so impressed with the Intel 740 card I decided to keep it. It's good and if you get your hands on one, I suggest you give it a chance. You too might be pleasantly surprised.

Last edited by songoffall on 2026-05-15, 14:39. Edited 1 time in total.

P2 300MHz/Matrox Mystique/Sound Blaster AWE 32 Value
Pentium 3 733MHz/3dfx Voodoo 3 3000/Aureal Vortex 2 (Diamond Monster Sound)
Pentium 4 HT 3.0GHz/GeForce FX 5500/Creative Audigy 2
Core2 Quad Q9400/GeForce 8800GT/Creative X-Fi Titanium Fatal1ty

Reply 1 of 65, by appiah4

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Back when I got my PII-300 in 1998 I bought it with an i740. I found the performance to be agreeable at the time (My friends owned a Voodoo 1 and got not too dissimilar framerates in GLQuake), but the drivers were absolutely terrible - it had a lot of stability issues in a lot of games I tried to run on it: Shogo, Half Life, Thief.. By the end of the year I ended up buying an 8MB Voodoo 2 to add to it, and used that until mid-2000 when I got a Voodoo 3. My initial experience with the card had left a very bad taste in my mouth..

But today, I use i740 AGP as a 2D card in my 1996-1998 era PII build alongside a Voodoo 2 SLI (basically to mimic my 1998 PC, more or less). It never ends up doing 3D duties because it is basically a Voodoo 1 class hardware with no standout features of its own, but for a 2D DOS/Win card it is absolutely amazing - VERY high compatibility with DOS games, and VERY GOOD performance. I should also point out that its mature drivers are a lot more stable and although its 3D performance is lacking compared to my Voodoo 2 SLI setup, its OpenGL IQ is A LOT BETTER.

I would basically call it a good alternative to cards like Voodoo 1, Riva128, Rage Pro, etc.

Reply 2 of 65, by Narokath

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I have one that I got in a job lot of cards a few years ago, but I've never really considered using it. I always assumed they were complete junk. I've been struggling to find an AGP card that'll work with the SS7 board I have (it particularly hates all things Nvidia) to pair with Voodoo 2s in SLI, so I might dig it out and give it a try. Hopefully it works.

Reply 3 of 65, by appiah4

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Narokath wrote on 2026-05-14, 14:21:

I have one that I got in a job lot of cards a few years ago, but I've never really considered using it. I always assumed they were complete junk. I've been struggling to find an AGP card that'll work with the SS7 board I have (it particularly hates all things Nvidia) to pair with Voodoo 2s in SLI, so I might dig it out and give it a try. Hopefully it works.

Much like the Voodoo 3, i740 takes absolutely no advantage of any AGP features so if an AGP card will work with your SS7 board, that is the i740.

Reply 4 of 65, by BitWrangler

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Heh, ironic, the i740 was intended I thought to showcase the abilities of AGP... even if it doesn't.

Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.

Reply 5 of 65, by RandomStranger

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I'm sort of the same way with the Savage3D. It came late with immature drivers, but over all a competent card with OK performance.

sreq.png retrogamer-s.png

Reply 6 of 65, by marxveix

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i740 should be bit better performer than my old time favorite Rage Pro. I have 2xi740 cards to test them at some point. What driver you use for your i740?

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : Re: ATi RagePro OpenGL files

Reply 7 of 65, by songoffall

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marxveix wrote on 2026-05-14, 15:05:

i740 should be bit better performer than my old time favorite Rage Pro. I have 2xi740 cards to test them at some point. What driver you use for your i740?

PV40Win9x. That was the latest driver I found and it seems to work quite well.

P2 300MHz/Matrox Mystique/Sound Blaster AWE 32 Value
Pentium 3 733MHz/3dfx Voodoo 3 3000/Aureal Vortex 2 (Diamond Monster Sound)
Pentium 4 HT 3.0GHz/GeForce FX 5500/Creative Audigy 2
Core2 Quad Q9400/GeForce 8800GT/Creative X-Fi Titanium Fatal1ty

Reply 8 of 65, by songoffall

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RandomStranger wrote on 2026-05-14, 14:50:

I'm sort of the same way with the Savage3D. It came late with immature drivers, but over all a competent card with OK performance.

I've never had a Savage 3D card. I think I have a gap between S3 Virge and the later integrated terrible chips that I need to fill. I've been planning to get at least a Savage4Pro.

Same goes for PowerVR cards - I've never seen one I didn't love, but I have none in my collection.

But I've had an IBM Thinkpad T20 with a S3 Savage IX8+, which I would call a wonderful chip for a 9x gaming laptop.

P2 300MHz/Matrox Mystique/Sound Blaster AWE 32 Value
Pentium 3 733MHz/3dfx Voodoo 3 3000/Aureal Vortex 2 (Diamond Monster Sound)
Pentium 4 HT 3.0GHz/GeForce FX 5500/Creative Audigy 2
Core2 Quad Q9400/GeForce 8800GT/Creative X-Fi Titanium Fatal1ty

Reply 9 of 65, by rmay635703

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BitWrangler wrote on 2026-05-14, 14:47:

Heh, ironic, the i740 was intended I thought to showcase the abilities of AGP... even if it doesn't.

AGP existed on a shelf in 1996
The i740 was a buyout of tech also from 1996

AGP was designed during the heavy handed ram shortages that befuddled the Win95 launch and was intended to solve the lack of vram and high cost of ram in general from that era.

When i740 launched the extreme ram shortages that it was meant to alleviate didn’t exist.

Last edited by rmay635703 on 2026-05-14, 19:22. Edited 1 time in total.

Reply 10 of 65, by songoffall

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BitWrangler wrote on 2026-05-14, 14:47:

Heh, ironic, the i740 was intended I thought to showcase the abilities of AGP... even if it doesn't.

It does use the AGP aperture to read textures directly from the RAM and sideband addressing. Other than that - not much. The idea was to demonstrate that cards didn't need to include much expensive memory with AGP. I mean, your average computer in 1996-1997 would be lucky to have 32Mb RAM, and a 16Mb or 32Mb graphics card sounded ridiculous. They proved that just because technically you could release a card without texture memory, doesn't mean you should do it. Then Voodoo3 AGP was essentially a PCI card in AGP form factor proving there was juice to be squeezed from the old PCI bus.

P2 300MHz/Matrox Mystique/Sound Blaster AWE 32 Value
Pentium 3 733MHz/3dfx Voodoo 3 3000/Aureal Vortex 2 (Diamond Monster Sound)
Pentium 4 HT 3.0GHz/GeForce FX 5500/Creative Audigy 2
Core2 Quad Q9400/GeForce 8800GT/Creative X-Fi Titanium Fatal1ty

Reply 11 of 65, by songoffall

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appiah4 wrote on 2026-05-14, 12:56:

Back when I got my PII-300 in 1998 I bought it with an i740. I found the performance to be agreeable at the time (My friends owned a Voodoo 1 and got not too dissimilar framerates in GLQuake), but the drivers were absolutely terrible - it had a lot of stability issues in a lot of games I tried to run on it: Shogo, Half Life, Thief.. By the end of the year I ended up buying an 8MB Voodoo 2 to add to it, and used that until mid-2000 when I got a Voodoo 3. My initial experience with the card had left a very bad taste in my mouth..

But today, I use i740 AGP as a 2D card in my 1996-1998 era PII build alongside a Voodoo 2 SLI (basically to mimic my 1998 PC, more or less). It never ends up doing 3D duties because it is basically a Voodoo 1 class hardware with no standout features of its own, but for a 2D DOS/Win card it is absolutely amazing - VERY high compatibility with DOS games, and VERY GOOD performance. I should also point out that its mature drivers are a lot more stable and although its 3D performance is lacking compared to my Voodoo 2 SLI setup, its OpenGL IQ is A LOT BETTER.

I would basically call it a good alternative to cards like Voodoo 1, Riva128, Rage Pro, etc.

I would say it has advantages and disadvantages when compared to Voodoo 1. It will outperform a Voodoo1 in D3D and OpenGL, but doesn't support Glide. In D3D/OGL performance I'd place it between Voodoo1 and Voodoo2.

As for Rage Pro, I think i740 is stronger in every metric. But then, the cards are about a year apart, and Rage 128 is much stronger than i740.

P2 300MHz/Matrox Mystique/Sound Blaster AWE 32 Value
Pentium 3 733MHz/3dfx Voodoo 3 3000/Aureal Vortex 2 (Diamond Monster Sound)
Pentium 4 HT 3.0GHz/GeForce FX 5500/Creative Audigy 2
Core2 Quad Q9400/GeForce 8800GT/Creative X-Fi Titanium Fatal1ty

Reply 12 of 65, by DEAT

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It is a hot take, because the OpenGL ICD for the i740 is one of the worst that I have seen regarding compatibility. Try anything outside of the Quake engines and it will crash on most games just trying to initialise OpenGL.

win16.page | Twitch

Reply 13 of 65, by songoffall

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DEAT wrote on 2026-05-14, 23:08:

It is a hot take, because the OpenGL ICD for the i740 is one of the worst that I have seen regarding compatibility. Try anything outside of the Quake engines and it will crash on most games just trying to initialise OpenGL.

I'm willing to test that. Any examples?

P2 300MHz/Matrox Mystique/Sound Blaster AWE 32 Value
Pentium 3 733MHz/3dfx Voodoo 3 3000/Aureal Vortex 2 (Diamond Monster Sound)
Pentium 4 HT 3.0GHz/GeForce FX 5500/Creative Audigy 2
Core2 Quad Q9400/GeForce 8800GT/Creative X-Fi Titanium Fatal1ty

Reply 14 of 65, by DEAT

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songoffall wrote on 2026-05-15, 03:02:

I'm willing to test that. Any examples?

Yeah sure:

GLTron - https://sourceforge.net/projects/gltron/
The first nine games from ABA Games - https://abagames.github.io/games-web-pages/windows.html
SuperTux 0.13 (last stable version that is 9x-compatible) - https://sourceforge.net/projects/super-tux/fi … supertux/0.1.3/
Trackballs 1.0.1c (last version that is 9x-compatible) - https://sourceforge.net/projects/trackballs/f … alls/1.0.1-win/
Tux Racer - https://tuxracer.sourceforge.net/

Those games are highly compatible with other OpenGL 1.1 ICDs, yet they all completely fail with the i740.

win16.page | Twitch

Reply 15 of 65, by appiah4

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DEAT wrote on 2026-05-15, 04:23:
Yeah sure: […]
Show full quote
songoffall wrote on 2026-05-15, 03:02:

I'm willing to test that. Any examples?

Yeah sure:

GLTron - https://sourceforge.net/projects/gltron/
The first nine games from ABA Games - https://abagames.github.io/games-web-pages/windows.html
SuperTux 0.13 (last stable version that is 9x-compatible) - https://sourceforge.net/projects/super-tux/fi … supertux/0.1.3/
Trackballs 1.0.1c (last version that is 9x-compatible) - https://sourceforge.net/projects/trackballs/f … alls/1.0.1-win/
Tux Racer - https://tuxracer.sourceforge.net/

Those games are highly compatible with other OpenGL 1.1 ICDs, yet they all completely fail with the i740.

That was my exact experience in 1998, but in my PII system for example I can run Half Life in OpenGL, which was impossible back in the day. Anyone else remember having to install GLSetup to run OpenGL games? 🤣.. The drivers obviously matured significantly, though if you say they are still shit I would take your word on it..

Reply 16 of 65, by marxveix

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DEAT wrote on 2026-05-15, 04:23:
GLTron - https://sourceforge.net/projects/gltron/ The first nine games from ABA Games - https://abagames.github.io/games-web-pag […]
Show full quote

GLTron - https://sourceforge.net/projects/gltron/
The first nine games from ABA Games - https://abagames.github.io/games-web-pages/windows.html
SuperTux 0.13 (last stable version that is 9x-compatible) - https://sourceforge.net/projects/super-tux/fi … supertux/0.1.3/
Trackballs 1.0.1c (last version that is 9x-compatible) - https://sourceforge.net/projects/trackballs/f … alls/1.0.1-win/
Tux Racer - https://tuxracer.sourceforge.net/

I have recently used Tux Racer 0.61/0.61a succesfully with Rage Pro / XL, i will try SuperTux 0.13. If all are OpenGL 1.1 ones i may try some other games also out, Thanks!

Last edited by marxveix on 2026-05-15, 08:25. Edited 1 time in total.

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : Re: ATi RagePro OpenGL files

Reply 17 of 65, by rasz_pl

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appiah4 wrote on 2026-05-14, 14:27:

Much like the Voodoo 3, i740 takes absolutely no advantage of any AGP features so if an AGP card will work with your SS7 board, that is the i740.

How do you mean? It explicitly leans heavily on AGP texturing and does use Sideband Addressing for example. Did later drivers disable that?
I just looked at i740 datasheet and it DOES support up to 32MB of ordinary SDRAM with no fuss. Intel reference design even mentions ordinary SO-DIMM connector for user expandable Video memory - I would love that! WTF was Intel thinking manufacturing only 4 and 8MB models?

https://github.com/raszpl/sigrok-disk FM/MFM/RLL decoder
https://github.com/raszpl/FIC-486-GAC-2-Cache-Module (AT&T Globalyst)
https://github.com/raszpl/386RC-16 ram board
https://github.com/raszpl/Zenith_ZBIOS Zenith Z-386 MFM-300 ZBIOS disassembly

Reply 18 of 65, by marxveix

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SuperTux is using 32bit @ OpenGL mode, newer OpenGL standard needed? It does no accelerate out of the box at OpenGL (menu option selected), its slideshow.

TuxRacer works at 16bit. GLtron and Trackballs also work.
Intel i740 OpenGL also works only at 16bit and not more?

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : Re: ATi RagePro OpenGL files

Reply 19 of 65, by rmay635703

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rasz_pl wrote on 2026-05-15, 08:24:
appiah4 wrote on 2026-05-14, 14:27:

Much like the Voodoo 3, i740 takes absolutely no advantage of any AGP features so if an AGP card will work with your SS7 board, that is the i740.

How do you mean? It explicitly leans heavily on AGP texturing and does use Sideband Addressing for example. Did later drivers disable that?
I just looked at i740 datasheet and it DOES support up to 32MB of ordinary SDRAM with no fuss. Intel reference design even mentions ordinary SO-DIMM connector for user expandable Video memory - I would love that! WTF was Intel thinking manufacturing only 4 and 8MB models?

I’m pretty sure starfighter pci models were available with 12mb or 16mb because with less you had to split the frame buffer in half.

https://vintage3d.org/i740.php#sthash.F7kINyE4.dpbs