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CRT vs IPS for modern games

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Reply 60 of 65, by afshin6760

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Tiido wrote on 2026-06-29, 14:15:

If you want to fix the moiré at higher (or specific, adverse) resolutions you have to adjust the focus of the beam itself by tuning the potentiometers on the HV transformer in the monitor, toward less focus and then the moiré will disappear but image sharpness will suffer aswell. 17" monitor at any mask tech will not give a lot of playroom, if the beam focus makes the spot small enough and resolution tried to be displayed approaches mask geometry limits, there will be moiré.

The option in the OSD merely wobbles the raster and makes the moiré less noticable at cost of jittery image, which I find far worse than the moiré itself.

Thanks for the tip. I knew this and the v-morie OSD sometimes helps , but I don't know why I have to change this number every time I turn on my monitor. Usually, and sometimes, the OSD doesn't fit in the range of 0 to 100 and I have to refresh the video frequency again.

I don't know if this is my monitor's fault or if it's normal.

Last edited by afshin6760 on 2026-07-01, 11:25. Edited 1 time in total.

Reply 61 of 65, by afshin6760

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bZbZbZ wrote on 2026-06-29, 20:32:
I have two CRT monitors and I have also seen weird patterns when I try to run it in an interlaced mode. Actually I do not like […]
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I have two CRT monitors and I have also seen weird patterns when I try to run it in an interlaced mode. Actually I do not like the images they produce in interlaced modes for a variety of reasons, and I choose to only run them in progressive.

On my 19" CRT my favorite resolution for "modern" games is 1024x768 at 120Hz. I'm running a "modern" computer with a Radeon 6600 (through a good DisplayPort-VGA adapter) and Ryzen 5700X3D. Running Ratchet & Clank Rift Apart on a CRT at 120 fps is a hilarious, and I love it. Also, running remastered / re-released / emulated games (Banjo Kazooie recomp, PCSX2 with framegen) at 640x480 120Hz is truly amazing.

I do not run my CRTs interlaced as I do not enjoy the interlaced image quality - I prefer to accept lower pixel resolution in exchange for stability.

I understand that finding a CRT larger than 17" is difficult or near impossible. I think that some 17" CRTs might be able to run 120Hz at 800x600 through "custom resolutions". My suggestion to you is:

  • Find games that you can enjoy at 800x600 or 640x480 at 120Hz (Quake I+II Remastered, N64 recomps, etc)
  • Accept lower resolution for other titles (1280x960 85Hz, etc) and just try to enjoy them
  • Save up for a high refresh LCD and just understand that in some situations you will still prefer your CRT

Thanks for the advice. LG flatron F700P is capable of displaying 1080p 85hz, 960p 95hz. I think it's not bad.

Reply 62 of 65, by afshin6760

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Unknown_K wrote on 2026-06-30, 06:27:

I guess you can find a sturdy solid wood or heavy steel desk and buy a Sony GDM-FW900 (92lbs).

1920x1080 at 85Hz is all it can do for refresh.

Haha, if I had a monitor like that, there would be no room for discussion or choice at all.😅

Reply 64 of 65, by Unknown_K

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I almost snagged one of GDM-FW900's a long time ago but didn't have a table it could sit on plus the 2 feet clearance behind the screen , and they wanted $200 for it at the time.

Most of the old large CRTs were recycled because they weight too much and take up too much space.

Collector of old computers, hardware, and software

Reply 65 of 65, by afshin6760

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Unknown_K wrote on Today, 06:54:

I almost snagged one of GDM-FW900's a long time ago but didn't have a table it could sit on plus the 2 feet clearance behind the screen , and they wanted $200 for it at the time.

Most of the old large CRTs were recycled because they weight too much and take up too much space.

🛌