I've been trying to run my old game Star Command Revolution on DOSBOX... after a long time figuring out how to make it find the CD-ROM, finally got it to work (without music, though, but doesn't matter), and started playing the Campaign.
But when I enter a hyperspace portal to the next level it just brings me back to the other side of the field of the first level I just left. Also when I quit the game I notice it didn't safe my game.
Any help?=P
Last edited by Milennin on 2009-02-17, 18:11. Edited 1 time in total.
You laugh at me because I'm different, I laugh at you because you're all the same
Wait, I thought it was working... and well, it pretty much does... the only thing is I can't do SETSOUND, otherwise when I start up the game it will say "can't find CD".
It does just normally work if I don't SETSOUND, though... any help?
You laugh at me because I'm different, I laugh at you because you're all the same
I've tried the same thing, but on my C: drive, those 2 lines above don't how up anymore, though, the game will still say "can't find CD" when I try playing Campaign or Battle mode.
It does just normally work when I select No Audio, though.=/
Any help?
You laugh at me because I'm different, I laugh at you because you're all the same
I've been looking in the sound configuration file, which originally looks like this:
1; 2;Miles Sound System V3.50D of 14-Sep-96 3; 4 5DEVICE ESS Technology ES1688, ES1788, ES1888 Enhanced FM Audio 6DRIVER ESFM.MDI 7IO_ADDR 220h 8IRQ -1 9DMA_8_BIT -1 10DMA_16_BIT -1
And after configuring the sound so that I have sound effects it looks like this:
1; 2;Miles Sound System V3.50D of 14-Sep-96 3; 4 5DEVICE Creative Labs Sound Blaster or 100% compatible 6DRIVER SBLASTER.DIG 7IO_ADDR 220h 8IRQ 5 9DMA_8_BIT 1 10DMA_16_BIT -1
Yes, even though I select IRQ 7, it automatically goes back to 5...=/
Anyway, I noticed that the DRIVER's extension is changed to .DIG after configuring, and the DRIVER's extension is the only thing, when changed from its original extension, prevents the game from working.=/
You laugh at me because I'm different, I laugh at you because you're all the same
Yes, I did edit to file to read 7, but it doesn't seem to make any difference.
Uhm, I did change it to IRQ 5 in the .conf file, but how do I disable the gus?
And I just tried something else:
1; 2;Miles Sound System V3.50D of 14-Sep-96 3; 4 5DEVICE ESS Technology ES1688, ES1788, ES1888 Enhanced FM Audio 6DRIVER ESFM.DIG 7IO_ADDR 220h 8IRQ -1 9DMA_8_BIT -1 10DMA_16_BIT -1
Even though I did change its extension to .DIG, the game still worked, without sound, though.
Changing the IRQ to 5 or 7 and DMA_8_BIT to 1 didn't seem to do anything with the above settings.
Btw, these are my current .conf file settings for:
The sbtype in .conf file is set to sb16, but the soundblaster I configure in the SETSOUND only asks for 8-bit DMA.
I noticed something new, whenever I configure my audio it adds a .DIG file with this information:
1; 2;Miles Sound System V3.50D of 14-Sep-96 3; 4 5DEVICE Creative Labs Sound Blaster or 100% compatible 6DRIVER SBLASTER.DIG 7IO_ADDR 220h 8IRQ 5 9DMA_8_BIT 1 10DMA_16_BIT -1
So, basically it's this .DIG file that makes this game ask for its CD.=/ But then again, it also makes me actually have sound in the game...
When I change configuring back to "no audio", it removes the .DIG file, but doesn't change a thing about the .MDI file, which stores the same information as the .DIG file after configuring, but doesn't seem to do anything.
Last edited by Milennin on 2009-02-17, 19:44. Edited 2 times in total.
You laugh at me because I'm different, I laugh at you because you're all the same