leileilol wrote:user made approximate total conversions of other games for other games is not a substitute for the real thing
It's actually the original contect directly ported to the Doom engine, he says it right there, and I personally experienced that it is. It's true to the original game, only better. Yeah I know I know, "it's not the original so its just a crappy mod", but i've never said this about ANY other TC revival before - It's seriously what Wolfenstein woulda been like if it was released 2 years later. There have been map editors around for years that have 100% support for loading both DOOM engine and WOLF engine maps/textures/sprites/etcetera, I used to be in on the Doom modding scene a while back. They are 100% feature complete, especially since the games become open source, and support 100% accurate porting that any man and dog can do.
You can even port Quake1 maps to the Doomsday engine with 100% accuracy these days.
It's not an approximate conversion, its the lovechild of an amazing genius with too much spare time. If you actually played it, you wouldn't be dissing it.... besides, Wolfenstien with a mouse and TWO actual strafe keys is a great way to reply the game if you want that (it's optional) - on the hardest difficulty!
I'm gonna play it right now actually. Damn there I go again!