First post, by AdamP
I asked this on dosgames a few years ago, but I'm no closer to a solution than I was back then, and this has been stumping me for years.
The game hangs the computer when someone fires (usually after I fire) and I sometimes get a continuous buzz (from the music synthesiser I think) or hissing or other noise from the sound card (SB AWE64 Gold CT4540) that doesn't stop until I switch the computer off via the power switch (the only input that works). None of this happens when I disable the digital sound effects. The music setting doesn't affect it. The sound itself works fine, except for some reason it causes the computer to hang, usually without warning. I can't try it in DOS mode because the game hangs as soon as I get to the gameplay.
The game worked fine on an ESS 1869 Audiodrive, but I don't want to have to go back to that and sacrifice wavetable just to get one game working. I was wondering if anyone here can provide some clue as to why Solar Winds doesn't seem to like my AWE64 Gold. My other DOS games work fine with it.
Thanks.
Other specs:
Windows 98 original
64mb 133mhz SDRAM
Matrox Millennium G200 AGP 8mb