First post, by ariqu
- Rank
- Newbie
I've been toying with using DOSBox to run the door games my GameSrv system has. Originally, I have a 32-bit Windows running on my server, but have since switched to a 64-bit version for the extra RAM. This, of course, alienated all the 16-bit software. Using the socket inheritance of DOSBox and a FOSSIL driver, I've successfully received data from DOSBox running Legend of the Red dragon. The problem is, I can't get it to transmit anything. I can hit keys locally on the server and the game responds, and updates on the client, but I can't type anything on the client and have the game respond. If it quit the game and close the DOSBox window, the client drops back to the GameSrv menu, and begins rapidly refreshing, once for each keypress I made while trying to interact with LORD.
I have inhsocket:1 and telnet:1 set in the serial1=nullmodem line of the conf file. GameSrv has a command line variable called *SOCKETHANDLE which is supplying the socket number. I have tried using both X00 and ADF for FOSSIL, as well as both FOSSIL settings in LORD. I don't think it's the FOSSIL software doing it.
Any ideas?