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dgVoodoo 2 for DirectX 11

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Reply 360 of 3949, by leileilol

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lowenz wrote:

It's the 8bit-paletted texture decade-old problem 😁

Except........ there isn't a Radeon on earth that can support paletted textures.

though it is pretty known that DX10 generation hardware ditched 16bpp dithering.

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Reply 361 of 3949, by Dege

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That makes no sense, scaling shouldn't have much to do with input. It does fix it though 😜
If you know what's going on, it would be interesting to me.

Well, I don't have a clue... 😀
I just wanted to introduce the ability of choosing all the scaling modes available in DXGI, minding that 'centered' and 'scaled' might drives the display driver wrong, and, 'unspecified' might means a default scaling mode set on the control panel.

But, I found interesting info on scaling mode hell on an Intel forum:

Note that when DX10+ games perform mode set during full screen mode, the game itself actually explicitly specifies the scaling o […]
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Note that when DX10+ games perform mode set during full screen mode, the game itself actually explicitly specifies the scaling option as part of the mode set that it does...
DXGI_MODE_DESC structure (Windows)
this includes a DXGI_MODE_SCALING enum value... (options are "unspecified", "centered", "stretched" - no enum values to distinguish between stretched full screen vs stretched maintain aspect ratio...)...

Many DX10/11 games build their mode list by asking the graphics driver what modes the game supports (IDXGIOutput::GetDisplayModeList)... which returns an array of these DXGI_MODE_DESC data structures... this could wind up listing a particular resolution (say 1366x768) multiple times - with different refresh rates, color buffer formats, scaling options. The game then puts bits and pieces of that list into the game settings menu.... maybe only resolution gets displayed in a drop down. Typically scaling isn't listed at all. The user selects a resolution from that list and the game choose ONE of the matching DXGI_MODE_DESCs for that resolution to send to the set display mode call - who knows which (maybe the one with scaling "unspecified"... the scaling option specified in that option could be any of the above.. or the app constructs a new DXGI_MODE_DESC from scratch based on the user's resoluton selection - possibly leaving the scaling value as "unspecified"

What was happening in the case with DX10/11 games on Win8.1 was that that apps were sending "unspecified" scaling and the OS is converting that to "centered" during the mode set. On earlier OS (and on DX9), this didn't happen - "unspecified" is passed through to the display driver unmodified.

https://communities.intel.com/message/263334

So, if I get it right it's a Windows problem and the only way for achieving 'stretched with ascpect ratio' is forcing that trough the driver control panel. 😵
And, additional info that 'unspecified' always converted to 'stretched' for me on Win7 so it's not even a Win8 only issue. But as the cited post states, it works fine for games using pre-DX10.

Septerra Core and Shogo both fail with graphic glitches. Shogo might be interesting as there looks to be a few things wrong with it. Not important games since they both run nicely on modern OSes (well not out of the box).

I've already fixed Shogo and Blood2 except 2 issues: permanent crash when losing window focus and something wrong with crosshair. The first one could only be solved by some low-level hacking in the wrapper, but when I fixed those, I think I will release a new version to have an official one. (Also, Incoming is working fine now.)
I would like to fix others after that.

It's the 8bit-paletted texture decade-old problem 😁
Only Intel GPUs today have the support for that old standard.

I think it's not: the rendering target buffer itself is 16 bit so using 8 or 32 bit textures does not make too much difference in that case (maybe it does if multitexturing is in usage).
Also, supporting paletted textures of old hardware was scant: AFAIK ATI didn't support it at all, nVidia ditched that with the end of Geforce FX series (don't know anything about Intel though).
I remember, when was developing dgvoodoo 1 then my FX5700 supported paletted textures through DX7 but when I asked for the same through DX9 then it lied it's unsupported. 😀
It was like an intent to push developers toward ditching paletted textures by force. Also, it was the exact same situation when asking for W-buffering support. It worked through DX7 but not through DX9. ATI didn't supported that at all, too.

Resolution changes in Glide or DX don't change in-game (stays native resolution)

It's unsupported for DX but should work for Glide. I may have broken something, I will check it.

though it is pretty known that DX10 generation hardware ditched 16bpp dithering.

Yes, exactly. I get ugly color banded appearance by native DX with games using 16 bit modes (like Shogo and Blood2).

Reply 363 of 3949, by DosFreak

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Tested with dgVoodooWIPScaling

Cart Precision Racing Demo Works

Delta Force Demo
Without Dgvoodoo game will load only in a window and is unable to progress to main menu.
With Dgvoodoo game works

Destruction Derby 2
Without dgvoodoo game does not load and crashes
With DGvoodoo game works

Fallout 1 Demo
Have to run in 95 compat mode
DGvoodoo causes the graphics to become corrupted and in Black and White.

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Reply 364 of 3949, by ZellSF

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The GoG build of Pharaoh curiously fails at 1024x768. Seems to work fine at 640x480.

Tried Disciples II again and this time realized it has a D3D mode: only black screen in dgVoodoo2 though (works fine natively).

Nox seems to work pretty flawlessly (more so than other Westwood games I've tried...)

Since StarCraft works, it's probably no surprise that Warcraft II BNE also works.

Dark Reign II says surface is locked by another thread or something. DXGL renders something here (far from playable though). Works fine natively (rendering that is, input has issues).

Reply 365 of 3949, by Stiletto

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What other people target and test is always interesting to me, and provides insight into further testing.

For example, people have tested (with passing and failing results) DXGL with:

* Age of Empires 1
* Age of Empires 2
* Battle.Net
* Blair Witch Volume 2: The Legend of Coffin Rock
* Blast Thru
* Bomberman Online
* Caesar III
* Cave Story
* Comanche Gold
* Command & Conquer: Red Alert 2
* Diablo
* Diablo II
* Elasto Mania
* Fable
* Fortune Summoners
* Jane's Fighters Anthology
* JFDuke3D
* Killing Time
* King's Quest: Mask of Eternity
* Lands of Lore: Guardians of Destiny
* Lands of Lore III
* MageSlayer
* Metal Fatigue
* Might and Magic VI: The Mandate of Heaven
* Necrodome
* Nocturne
* Overboard
* PCSX with Pete's Direct3D7 GPU Plugin
* Pharaoh + Cleopatra
* POD (Direct3D5 Patch)
* RayForce
* Raystorm
* Roller Coaster Tycoon Deluxe
* Star Trek: The Next Generation - Birth of the Federation
* Star Wars: Episode I - Racer
* Star Wars: Jedi Knight - Dark Forces II
* Star Wars: Shadows Of The Empire
* StarCraft
* StarCraft: Brood War
* Starlancer
* Streets of SimCity
* Take No Prisoners
* Tex Murphy: Overseer
* The Longest Journey
* The Settlers 4
* VisualBoyAdvance 1.7.2
* Worms Armageddon
* ZDOOM
* Zelda Classic
* Zeus + Poseidon
* ZSNES 1.51

Meanwhile, ddhack has historically targeted Wing Commander, but people have tested others, to varying effects. Obviously some people don't know what they're doing:

* 3D Ultra RC Racers
* 101 - The 101st Airborne in Normandy
* Abuse (Windows)
* Age of Empires II
* Destruction Derby 2
* Dink Smallwood
* Dungeon Keeper 2
* Fallout
* Fallout 2
* Halo PC
* Lands of Lore 2
* Lemmings Revolution
* Oddworld: Abe's Exodus
* Oddworld: Abe's Oddysee
* Panzer General IIID
* Pro Pinball: Timeshock! (Windows)
* Road Rash
* Roller Coaster Tycoon 2
* Savage for Windows 95
* Sid Meier's Alpha Centauri
* Sonic CD
* Star Trek: Armada
* Star Trek: Bridge Commander
* Star Wars: Rebellion
* Star Wars: Rogue Squadron
* StarCraft
* StarCraft: Brood War
* Total Annihilation
* The Neverhood
* Uprising: Join or Die
* Uprising 2: Lead and Destroy
* VisualBoy Advance
* WarCraft 2
* Wing Commander: The Kilrathi Saga
* Wing Commander 4 CD
* Wing Commander 4 DVD
* Worms Armageddon
* XCom: UFO Defense
* XCom: Terror From The Deep

dxwrapper was mainly investigating Crimson Skies...

ddwrapper, on the other hand:

* Age of Empires
* Age of Empires: Rise of Rome
* Age of Empires II
* Age of Empires II: The Conquerors
* Axis and Allies
* Baldur's Gate
* Baldur's Gate: Tales of the Sword Coast
* Baldur's Gate II: Shadows of Amn
* Baldur's Gate II: Throne of Bhaal
* Battle.net
* Blade Runner
* Carmageddon
* Command And Conquer 95
* Command And Conquer Gold
* Command And Conquer: Red Alert
* Command And Conquer: Red Alert 2 - Yuri's Revenge
* Command And Conquer: Tiberian Sun
* Crusaders HD
* Diablo
* Diablo: Hellfire
* Diablo II
* Dune 2000
* F-22 Air Dominance Fighter / Total Air War
* Hasbro's The Game of Life
* Icewind Dale
* Icewind Dale: Heart of Winter
* Icewind Dale: Heart of Winter: Trials of the Luremaster
* Icewind Dale II
* Jane's Combat Simulations: F-15 Classic
* Little Big Adventure: Twinsen's Adventure
* Little Big Adventure 2: Twinsen's Odyssey
* Outlaws
* Planescape: Torment
* Pro Pinball: Timeshock! (Windows)
* Star Wars: Galactic Battlegrounds
* Star Wars: Galactic Battlegrounds - Clone Campaigns
* Star Wars: Jedi Knight - Dark Forces II
* StarCraft
* StarCraft: Brood War
* Steel Panthers: World at War
* Stronghold HD
* Warlords 3: Darkness Rising
* winSPMBT
* Worms Armageddon

This is, at least, manageable. If I'd listed every game listed in the documentation/whatsnew logs and messageboards regarding D3DWindower and DxWnd, and god forbid Wine, it would never end... Anyhow, food for Dege. 😉

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do the Fandango!" - Queen

Stiletto

Reply 366 of 3949, by VirtuaIceMan

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Another interesting one is Jeff Gordon XS Racing. It will not work in Direct3D on modern PCs (it says there's not enough video memory!), the best you can do is apply compatibility of Win98 or Win95, 16-bit colour and 640x480 res then run it in software mode (yuck!).

With dgVoodoo the "gfxerror.log" file says:

2 Video Cards, Using Card 0
Using DD Device: 0 [dgVoodoo]
Using dgVoodoo HAL
GetAttachedSurface failed err
Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have Restore called on it.Create 3D Device Error: 130 (DirectDraw received a pointer that was an invalid DIRECTDRAW object.)
Trying Different deviceCreate 3D Device Error: 130 (DirectDraw received a pointer that was an invalid DIRECTDRAW object.)

My PC spec: Win10 64bit, i7-4970K (not overclocked), KFA2 GeForce RTX 2070 SUPER, Creative Soundblaster ZXr, 16GB RAM, Asus Z97-A motherboard, NZXT 410 case, ROG Swift GSYNC monitor

Reply 367 of 3949, by Tarvis

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teleguy wrote:

Woohoo!
Jedi Knight is working.

How did you manage that? Trying that WIP DGVoodoo just seems to force it into a windowed mode instead. If I use -display config it only lists the DIBsection windowed display.

EDIT: Oh wow, I'm a moron. I just realized my card doesn't even support DX11. Maybe that's why this hasn't been working for me...

What I don't understand is how that X-Wing Alliance to DX11 wrapper works, if my card doesn't support DX11??

Reply 368 of 3949, by sherman

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Greetings!

So I gave this a spin on a fresh install of windows 7 32-bit. I have tried it on a couple of games. The first was Descent 3, where Direct3D appeared to work fine.

I have also tried it with an old game called G-Police. As far as I can make out, this was a Direct3D 5 game. When running the game direct on my AMD 7970, it runs fine, although the lack of 16 bit dithering makes it look rather ugly--colour banding galore on the skybox.

Trying the game with the 2.4 version of dgVoodoo, the game crashes at the opening movie.
Trying the game with the WIP build recently posted, the game launches fine, and one can start playing the game. However...
No 3D objects are rendered. The skybox renders--no colour banding, yay!--and so does the HUD. Nothing else does.

If any more details are needed, I'll try my best to get them to you.

Reply 369 of 3949, by ZellSF

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Lands of Lore 2 does not work in dgVoodoo2 (crash at start) if anyone's wondering. Works perfectly in DXGL (hardware rendering and everything) and works natively (software only).

Grand Theft Auto 2 also crashed at start, but there's no reason to bother with that in D3D mode when you have Glide wrappers.

Reply 370 of 3949, by Dege

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Anyhow, food for Dege. 😉

OMG, it is! Definitely. 😎

Edit:

but there's no reason to bother with that in D3D mode when you have Glide wrappers.

I'm approching the question in a therotical way, not in practical: every D3D case is important even if nobody plays a particular game in D3D mode. If something is not working then it indicates a bug or incompatibility in the emulation.

Reply 371 of 3949, by teleguy

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Stiletto wrote:

* Star Trek: Bridge Commander

Not working. Plays the intro movies fine but after that ctd with a "BEX" error in D3D11.dll. My installation is heavily modded, that might have an influence though.

Reply 372 of 3949, by teleguy

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Tarvis wrote:
teleguy wrote:

Woohoo!
Jedi Knight is working.

What I don't understand is how that X-Wing Alliance to DX11 wrapper works, if my card doesn't support DX11??

Afaik there is some downward compatibility. Direct Compute for instance is a feature of DirectX 11 but also works on DirectX 10 gpus. For dgVoodoo you only need a DirectX 10.1 gpu.

Reply 373 of 3949, by ZellSF

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Heroes of Might and Magic IV is almost perfect. At game start it switches mode and minimizes itself. When you give it focus again the top 10-20 pixels of the screen is duplicated at the expense of the bottom 10-20 pixels at the bottom (maybe the menu bar displacing something? When you boot it natively it shows a menu bar for a second).

Krush, Kill and Destroy Xtreme complains about missing DX3 support. Any plans for implementing lower DX versions (just curious, there's plenty of other ways to get Krush, Kill and Destroy Xtreme working I'm sure)?

Edit: demos of broken games:
https://archive.org/details/POPULOUS
http://www.fileplanet.com/49794/40000/fileinf … gle-Player-Demo
http://www.fileplanet.com/86712/80000/fileinf … ecy-Empire-Demo

Reply 374 of 3949, by DosFreak

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I went through my pc game compatibility list and for the Windows 2000 column I pulled out the following troublesome games. These are all games that require workarounds (utlities, emulation, etc). I tossed in a couple that aren't troublesome but would be interesting to try:

Arcade America
Asterix & Obelix
Baseball Edition 2000
Blood Omen: Legacy of Kain
Cabela's Big Game Hunter 3
Carmageddon 2
Command & Conquer Red Alert
Command & Conquer Tiberian Dawn
Delta Force 2
Deus Ex
Divided Ground
Final Fantasy 7
Force 21
Gobliins 4
Grand Prix Legends
Grim Fandango
Heavy Gear 2
House of the Dead
Hype The Time Quest
Mechwarrior 2 Mercenaries
Mechwarrior 2 Mercenaries Titanium
MissionForce CyberStorm
Moto Racer
MotoRacer 2
NBA Live 99
No One Lives Forever
Outrage
Phantasmagoria
Rebel Assault 2
Resident Evil
Rollcage
Savage
Shivers 2
Shivers 1
Space Bunnies Must Die
Star Trek Hidden Evil
SuperBike 2001
SWIV 3D
Take No Prisoners
Uprising 2
Virtual Tennis
Wargasm
Warhammer 40,000 Chaos Gate
Way Point Zeta
West Front
Worms Armageddon

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Reply 375 of 3949, by ZellSF

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Blood Omen: Legacy of Kain seems to run pretty flawlessly. Most of the problems it's known for aren't rendering related though. Doesn't work in DXGL, videos don't work when run natively (in Win8.1).

Zelda Classic has UI rendering issues. Games run fine though (think of Zelda Classic like an emulator: you practically never see the UI).

Reply 376 of 3949, by Stiletto

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Someone said to me "well, make the DxWnd list anyways!" So I did, took a while. Mostly from the release notes, also from some INI files floating around, and a quick glance through their forums and Google results. It's really long - again, what is being tested, pass/fail/inbetween.

The release notes are actually very interesting, suggest a look at some point Dege.

* 7th Legion
* 007 Nightfire
* 688I Hunter Killer
* 101 Airborne Invasion Normandy
* 1602 A. D.
* A10 Cuba
* Aaron Hall's Dungeon Odyssey
* Abomination: The Nemesis Project
* Achtung Spitfire
* Actua Soccer 3
* Affari Tuoi
* AfterLife
* Age of Castles
* Age of Empires
* Age of Empires: The Rise of Rome
* Age of Empires II
* Age of Empires III
* Age of Wonders
* Airline Tycoon Evolution
* Alien Cabal 95
* Alien Vs. Predator
* Alien Nations
* America
* American McGee's Alice
* Ancient Conquest
* Ancient Evil
* Aranock
* Armored Princess
* Army Men
* Army Men 2
* Army Men: Toys In Space
* Arvoch Conflict
* Assassin's Creed
* Atlantis: The Lost Tales
* Atomic Bomberman
* Awakening: The Dreamless Castle
* Axis & Allies
* Axis & Allies: Iron Blitz Edition
* Baldies
* Baldur's Gate II
* Battle Arena Toshinden 2
* Battle Commander
* Battle Realms
* Beasts & Bumpkins
* Beats of Rage
* Beyond Divinity
* Beyond Good & Evil
* Birthright
* Black & White
* Black & White 2
* Black Moon - Lune Noire
* Black Moon Chronicles
* Blade Runner
* Blood Omen: Legacy of Kain
* Bomberman Online
* Bonkheads
* Borderlands
* Breakneck (N.I.C.E. 2)
* Breath of Fire IV
* Bubble Bobble 2
Show last 428 lines
* Bug!
* Burnout Paradise
* Caesar III
* Call of Cthulhu: Dark Corners of the Earth
* Capitalism II
* Carmageddon 2
* Carnivores
* Celtic Kings: Rage of War
* Championship Manager 99-00
* Chariots of War
* Civilization: Call to Power
* Claw
* Command and Conquer Gold
* Command and Conquer: Tiberian Sun
* Commandos: Behind Enemy Lines
* Commandos II: Men of Courage
* Crazy Frog Racer
* Crazy Taxi
* Crimson Skies
* Croc: Legend of the Gobbos
* Crusader HD
* Crush! Deluxe
* Cyber Gladiators
* CyberMercs
* Daikatana
* Darius Gaiden
* Dark Angael
* Dark Colony: The Council Wars
* Dark Reign: The Future of War
* Dark Vengeance
* Darkened Skye
* Darkstone
* Dave Mirra Freestyle BMX
* Daytona USA Deluxe
* Dead Rising 2 PC
* Deathtrap Dungeon
* Deadlock II
* Deathdrome
* Deeper Dungeons 95
* Delta Force
* Dementia
* Descent III
* Desperados: Dead or Alive
* Dethkarz
* Devil Inside
* Diablo
* Diablo: Hellfire
* Diablo 2
* Die Hard Trilogy
* Diggles: The Myth of Fenris
* Dink Smallwood
* Dishonored
* Divine Divinity
* Donald Duck
* Doom 64 Absolution
* Doom 95
* Doom 3
* Dracula: Resurrection
* Dragon Age
* Drakan
* Dream Aquarium
* Duckman (Legend of the Fall / The Graphic Adventures of a Private Dick / Sweet and Sour)
* Dune 2000
* Dungeon Keeper 95
* Dungeon Keeper Direct3D
* Dungeon Keeper II
* Dungeon Siege 2
* Dweep
* DX-Ball 1.x
* Dylan Dog: Horror Luna Park
* Earthworm Jim SE
* Ed Hunter
* Emergency: Fighters for Life
* Emperor: Battle for Dune
* Empire Earth
* Empire of the Ants
* Enemy Infestation
* ENSLAVED: Odyssey to the West Premium Edition
* Evany: La Chiave per Mondi Sconosciuti
* Evil Genius
* eXceed
* eXpendable
* F-16 Fighting Falcon
* Fable: The Lost Chapters
* Fallen Heaven
* Fallout
* FATE: The Traitor Soul
* FAUST: Seven Games of the Soul
* FIFA 99
* FIFA 12
* Fighting Force
* Final Fantasy VII
* Final Fantasy 8
* Final Fighter
* Flesh Feast
* Forsaken
* Freak Out - Extreme Freeride
* Frogger
* Funtracks
* Galapagos
* Gangsters
* Gangsters 2
* Garshasp
* Geneforge
* Geneforge 2
* Geneforge 3
* Geneforge 4
* GeneRally
* Genocide
* Get Medieval
* Gift
* G-Nome
* Golden Age of Racing
* Gotham City Impostors
* GP500
* G-Police
* Grand Prix Legends
* Grand Prix Legends MAX
* Grand Prix World
* Grand Theft Auto
* Grand Theft Auto 2
* Grand Theft Auto 3
* Grand Theft Auto: San Andreas
* Grand Touring
* Grandia 2
* Grim Fandango
* Gruntz
* Guitar Hero III PC
* Gunman Chronicles
* Gunmetal
* Gunship
* GunZ: The Duel
* Half-Life Blue-Shift
* Half-Life Uplink
* Halo: Combat Evolved
* Hard Truck
* Heart of Darkness
* Hearts of Iron 2
* Heavy Metal - FAKK2
* HellCopter
* Heretic 2
* Heroes of Might & Magic 2 Gold
* Heroes of Might & Magic III
* Heroes of Might & Magic IV
* Hesperian Wars
* Hexen II
* Hitman - Codename 47
* Homeworld 2
* Hover
* Hoyle Casino Empire
* Hugo Gold
* Hugo Platin
* Hugo Classic 1
* Hugo Classic 2
* Hugo Classic 3
* Hugo Classic 4
* Hundred Swords
* Hyperblade
* Icewind Dale II
* Idinaloq
* Immanis
* Immanis v2
* Imperialism
* Imperialism II
* In The Hunt
* Incoming
* Incoming Forces
* International Superstar Soccer 3
* Interstellar Marines
* Jacked
* Jeff Gordon XS Racing
* Jeff Wayne's The War of the Worlds
* Jet Moto
* Judge Dredd Pinball
* Jumpgate
* KISS: Psycho Circus
* Knights and Merchants - The Shattered Kingdom
* Kohan II: Kings of War
* Koplio
* Krazy Ivan
* Lara Croft and the Guardian of Light
* Last Bronx
* LEGO Marvel Super Heroes
* LEGO Star Wars: The Complete Saga
* LEGO Stunt Rally
* Lionheart - Legacy of the Crusader
* Lords of Magic: Special Edition
* Lords of the Realm 2
* Lost Valley
* M.A.X. 2
* M1 Tank Platoon II
* Mageslayer
* Maple Story
* Mario Worlds
* Master of Orion 2: Battle at Antares
* MDK
* Mechwarrior 3
* Micro Machines 3
* Microsoft Flight Simulator 98
* Microsoft International Football 2000
* Microsoft Midtown Madness
* Microsoft Motocross Madness
* Microsoft Motocross Madness 2
* Might & Magic 7
* Mirror's Edge
* Mission Force Cyberstorm
* Mobility
* Monopoly 3D
* Monster Truck Madness
* Monster Truck Madness 2
* Montezuma's Revenge
* Mortal Kombat 4
* Moto Racer
* MTV Music Generator (Music2000)
* Navy Fighters
* Necrodome
* Need For Speed II SE
* Need For Speed: Hot Pursuit
* Need For Speed: Porsche 2000
* Need For Speed Underground
* Need For Speed Underground 2
* Netstorm: Islands at War
* Neverwinter Nights
* New York Racer
* NHL Powerplay 98 (2D)
* NHL Powerplay 98 (3D)
* NHL 99
* Nightmare Creatures
* Nightmare Ned
* Nocturne
* Nox
* Oddworld: Abe's Oddysee
* Oddworld: Abe's Exodus
* Outcast
* Outlaws
* Outlive
* Outpost 2
* Pacific General
* Pandemonium
* Pandemonium 2
* Panzer Dragoon
* Panzer General III: Scorched Earth
* Pax Imperia Eminent Domain
* Pharaoh
* Pinball FX2
* Populous
* Populous 3
* Port Royale 2
* Postal
* Powerslide
* Praetorians
* Premier Manager 98
* Privateer II: The Darkening
* Project I.G.I.
* Project Nomads
* Puzzle Bubble
* Quake 2
* Quake 3 Arena
* Quest for Glory 5
* Raiden II
* Railroad Tycoon II
* Rally Championship 2000
* Rayman 2
* Rayman 3
* Rebel Moon Rising
* Red Faction
* Redline - Gang Warfare 2066
* Requiem: Avenging Angel
* Resident Evil
* Resurrection
* Return to Castle Wolfenstein
* Re-Volt
* Risk II
* Road Rash
* Robin Hood - The Legend of Sherwood
* Rogue Spear
* Rollcage
* Rollcage Stage 2
* Roller Coaster Tycoon
* Roller Coaster Tycoon Deluxe
* Roller Coaster Tycoon II
* Runaway: A Road Adventure
* Sanitarium
* Sega Rally 2 Championship
* Sentinel Returns
* Shadow Man
* Shadow Master
* Shadow Watch
* Shattered Galaxy
* Sid Meier's Alien Crossfire
* Sid Meier's Alpha Centauri
* Sid Meier's Civilization III
* Sid Meier's SimGolf
* Silent Hunter II
* Silent Storm
* Silent Thunder A10
* Silver
* Sim City 4
* Sin, Wages of
* SleepWalker
* SnowBoard Racer
* Solaris
* Soldiers at War
* Sonic 3
* Sonic 3D Blast
* Sonic Generations
* Sonic R
* Soul Reaver 2
* Soulbringer
* Space Colony HD
* Space Hack
* Speedboat Attack
* Spinter Cell: Conviction
* Star Trek: Birth of the Federation
* Star Trek: Klingon Honor Guard
* Star Wars: Episode 1: The Phantom Menace
* Star Wars: Episode 1 Racer
* Star Wars: Jedi Knight - Dark Forces II
* Star Wars: Jedi Knight II - Jedi Outcast
* Star Wars: Jedi Knight III - Jedi Academy
* Star Wars: Rebellion
* Star Wars: Shadows of the Empire
* Star Wars: The Force Unleashed
* Star Wars: The Gungan Frontier
* Star Wars: TIE Fighter (Windows)
* Starcraft
* Starcraft: Brood War
* Starship Troopers
* Starshot Space Circus
* State of Emergency
* Still Life
* Stranded 2
* Stratego
* Stronghold
* Stronghold HD
* Sub Commando
* Sub Culture
* Submarine Titans
* Summoner
* Superbike 2001
* Supercar Street Challenge
* Swampy Adventures
* Syberia
* Syberia 2
* System Shock 2
* Tachyon The Fringe
* Take No Prisoners
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* Tetris Worlds
* Tex Murphy: Overseer
* The Bard's Tale
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* The Book of Unwritten Tales: The Critter Chronicles
* The Fifth Element
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* The Nations
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* The Sims
* The Typing of the Dead
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* The Witcher
* Theme Hospital
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* Thief: The Dark Project
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* Tiger Woods PGA Tour '08
* TinTin - Prisoners of the Sun
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* Tom Clancy's Black Thorn
* Tomb Raider - Anniversary Edition
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* Tony Hawk's Underground
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"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen

Stiletto

Reply 378 of 3949, by Dege

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Thanks Guys for the tons of food to process. 😎

Currently I've been struggling with Lithtech engine (Shogo, Blood2) for 2 days. Now it seems I've succeeded to avoid crash on focus loss but it all is very frustrating. 😵
Tons of buggy code on the side of games in general. Resource leaking is the most typical.

Reply 379 of 3949, by Dege

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I forgot:

Krush, Kill and Destroy Xtreme complains about missing DX3 support. Any plans for implementing lower DX versions (just curious, there's plenty of other ways to get Krush, Kill and Destroy Xtreme working I'm sure)?

There is DX3 support in the WIP version. So it must be a bug again (with quering or something).
Starwars games and Incoming for example are based on that.