First post, by PhilsComputerLab
- Rank
- l33t++
So during reviewing the TNT2 and comparing it to the 22 bit colour mode of the V3, I couldn't even notice a difference between the TNT2 rendering in 16 bit vs 32 bit. 😒
I've done some external VGA captures. The first one is 16 bit, the second one 32 bit. I don't know why the Quake games turned out so dark...
What games / scenes are good for testing 16 bit vs 32 bit vs V3 22 bit?
Do cards in 16 bit dither and does resolution play a part?
Quake:
16 bit:
32 bit:
Quake II:
16 bit:
32 bit:
Expendable:
16 bit:
32 bit: