I can't get SC:PT to work, however SC1 is fine.
Komat's .dll is working fine on SC:PT though. What gives?
I have got AGThirteen's WS patch, deleted the D3d8.dll and ini, edited the ini file in scripts folder with both shadow buffers at 0 and 1, but it just refuses to display the first light's shadows in the begining of the game.
There is one strange thing though, some of the lights turn off when I turn the camera (too many lights rendering at once I guess?)
Program settings: Unforced, no MSAA, Geforce Ti 256 MB, everything else default.
Ingame settings: Resolution 640, Eax enabled with Alchemy (it doesn't interfere, I still can't get shadows with or without it).