VOGONS


First post, by FerdGuill

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Hello friends.

I met dgVoodoo recently and the first game I tested with it was Take No Prisoners. In game the best quality setting is D3D 16bit 800x600 but in this mode, some surfaces are without textures. For the game to be normal I need to use the 8bit 640x480 configuration (it is a great loss of visual quality).

Any configuration suggestions to apply in the dgVoodoo control panel that can fix this? I tried to change some things in the DirectX tab but they had no effect.

Reply 1 of 4, by Dege

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Could you post a screenshot, plz?
I've just tested this game, watching the initial built-in demoplays, but saw no problem.

Reply 2 of 4, by FerdGuill

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I own the original CD of this game but can not install it in Windows 10, it says "This program can not be executed" (even though I try some compatibility mode). So I'm using a "rip" version of the game that works without the disk but with a full ISO image mounted on Daemon Tools, so videos and songs are displayed during play.

I had already tested this game without dgVooDoo and the same problem happened. The reason that led me to use dgVoodoo was to see if the game would be normal.

My computer: Gigabyte Aorus B360M motherboard, Intel Core i3 8100, Radeon RX560 graphics card, 16gb RAM.

My dgVoodoo configurations:
https://drive.google.com/file/d/1IPmZ3iC-MuB8 … YFH_j1KmW8/view

Reply 3 of 4, by Firtasik

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FerdGuill wrote:

Radeon RX560

Enable 'Fast video memory access' or use dgVoodoo2 2.54.

11 1 111 11 1 1 1 1 1 11 1 1 111 1 111 1 1 1 1 111

Reply 4 of 4, by FerdGuill

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And it worked!

First I enabled the "Fast video memory access" option but it did not work. So I used version 2.54 in the default settings (and then with my personal settings) and the problems of missing textures were corrected.

What's the explanation? What is different about version 2.54 that corrected the problem?

Haaa... The "grid" around the enemies in the last image is a weapon of the game, a trap... I did not realize it and I thought it was a rendering bug.