Here's my log file:
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: ffffffff
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
DrawFlushPrimitives: 0.080019
VertexProcessorFPU: 0.202216
grDrawPolygonVertexList: 0.099811
DrawInit: 0.047386
GlideEnumRefreshRatesCallback: 0.002727
GlideSelectAndCreate3DDevice: 0.337013
GlideCreateFogTables: 0.164208
GlideNullSurfaces: 0.264291
GlideColorCombineUpdateVertexMode: 0.005916
grBufferClear: 0.010916
grBufferSwap: 28.759289
grClipWindow: 0.097161
grAlphaBlendFunction: 0.004655
grColorCombine: 0.002767
GlideColorCombine: 0.004364
GlideAlphaCombine: 0.008073
grGammaCorrectionValue: 0.338249
grSstWinOpen: 13.887474
GlideLFBAllocConvBuffs: 0.105630
GlideLFBInit: 0.729843
grLfbLock: 6.391528
grLfbUnlock: 0.775642
GlideLFBBeforeSwap: 0.005270
GlideLFBAfterSwap: 0.005493
grDepthBufferMode: 0.002460
grDepthMask: 0.001221
LfbDepthBufferingInit: 0.087059
AllocTextureCachePool: 0.007791
GlideCreateTexture: 0.020024
_GlideLoadTextureMipMap: 0.005230
GlideTexSetColorKey: 0.003444
GlideSetTexture: 0.003685
grTexDownloadMipMap: 0.001708
TexEnumFormatsCallback: 0.007282
TexQuerySupportedFormats: 0.001993
TexInitAtGlideInit: 0.872138
TexInit: 0.002197
grAlphaCombine: 0.006653
grTexCombine: 0.012944
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 390ms
grSstWinOpen, 350ms
grBufferSwap, 50ms
TexInitAtGlideInit, 20ms
grGlideInit, 20ms
GlideLFBInit, 20ms
grBufferSwap, 20ms
grBufferSwap, 11ms
GlideEnumRefreshRatesCallback, 10ms
GlideSelectAndCreate3DDevice, 10ms
----------------------------------------------------------------------------------------------
DrawFlushPrimitives: 0.195158
VertexProcessorFPU: 0.493184
grDrawPolygonVertexList: 0.243429
DrawInit: 0.115570
GlideEnumRefreshRatesCallback: 0.006650
GlideSelectAndCreate3DDevice: 0.821938
GlideCreateFogTables: 0.400487
GlideNullSurfaces: 0.644576
GlideColorCombineUpdateVertexMode: 0.014430
grBufferClear: 0.026623
grBufferSwap: 70.140808
grClipWindow: 0.236965
grAlphaBlendFunction: 0.011353
grColorCombine: 0.006748
GlideColorCombine: 0.010643
GlideAlphaCombine: 0.019688
grGammaCorrectionValue: 0.824954
grSstWinOpen: 33.870056
GlideLFBAllocConvBuffs: 0.257621
GlideLFBInit: 1.780009
grLfbLock: 15.588251
grLfbUnlock: 1.891706
GlideLFBBeforeSwap: 0.012854
GlideLFBAfterSwap: 0.013397
grDepthBufferMode: 0.005999
grDepthMask: 0.002977
LfbDepthBufferingInit: 0.212327
AllocTextureCachePool: 0.019002
GlideCreateTexture: 0.048835
_GlideLoadTextureMipMap: 0.012755
GlideTexSetColorKey: 0.008399
GlideSetTexture: 0.008988
grTexDownloadMipMap: 0.004165
TexEnumFormatsCallback: 0.017761
TexQuerySupportedFormats: 0.004861
TexInitAtGlideInit: 2.127051
TexInit: 0.005358
grAlphaCombine: 0.016225
grTexCombine: 0.031568
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 390ms
grSstWinOpen, 350ms
grBufferSwap, 50ms
TexInitAtGlideInit, 20ms
grGlideInit, 20ms
GlideLFBInit, 20ms
grBufferSwap, 20ms
grBufferSwap, 11ms
GlideEnumRefreshRatesCallback, 10ms
GlideSelectAndCreate3DDevice, 10ms
----------------------------------------------------------------------------------------------
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
DrawFlushPrimitives: 3.735933
VertexProcessorFPU: 3.267759
grDrawPolygonVertexList: 0.503807
grDrawLine: 0.001955
grAADrawLine: 0.025340
GlideColorCombineUpdateVertexMode: 0.011789
grBufferClear: 0.019850
grBufferSwap: 17.164708
grConstantColorValue: 0.001688
grColorMask: 0.004705
grClipWindow: 0.040063
grAlphaBlendFunction: 0.017217
grColorCombine: 0.009848
GlideColorCombine: 0.021938
GlideAlphaCombine: 0.032550
grSstWinOpen: 0.014569
grLfbLock: 1.601170
grLfbUnlock: 0.054889
GlideLFBAfterSwap: 0.001118
grDepthBufferMode: 4.799617
grDepthBufferFunction: 0.002769
grDepthMask: 0.006977
GlideReleaseTexture: 0.038505
TexFindTex: 0.066012
GlideCreateTexture: 0.023333
_GlideLoadTextureMipMap: 0.015641
GlideTexSetPal: 0.016987
GlideTexSetNcc: 0.016347
GlideTexSetColorKey: 0.044596
GlideTexSource: 0.066777
grTexDownloadMipMap: 0.010664
TexInitAtGlideInit: 0.001609
grAlphaCombine: 0.020008
grTexCombine: 0.017822
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 441ms
grSstWinOpen, 411ms
grBufferSwap, 130ms
DrawFlushPrimitives, 120ms
grTexSource, 120ms
grBufferSwap, 50ms
TexInitAtGlideInit, 40ms
grGlideInit, 40ms
grBufferSwap, 30ms
grBufferSwap, 30ms
----------------------------------------------------------------------------------------------
DrawFlushPrimitives: 3.734595
VertexProcessorFPU: 3.266588
grDrawPolygonVertexList: 0.503626
grDrawLine: 0.001955
grAADrawLine: 0.025330
GlideColorCombineUpdateVertexMode: 0.011785
grBufferClear: 0.019842
grBufferSwap: 17.158560
grConstantColorValue: 0.001687
grColorMask: 0.004704
grClipWindow: 0.040048
grAlphaBlendFunction: 0.017211
grColorCombine: 0.009844
GlideColorCombine: 0.021930
GlideAlphaCombine: 0.032539
grSstWinOpen: 0.014564
grLfbLock: 1.600597
grLfbUnlock: 0.054869
GlideLFBAfterSwap: 0.001117
grDepthBufferMode: 4.797899
grDepthBufferFunction: 0.002768
grDepthMask: 0.006974
GlideReleaseTexture: 0.038491
TexFindTex: 0.065988
GlideCreateTexture: 0.023325
_GlideLoadTextureMipMap: 0.015635
GlideTexSetPal: 0.016981
GlideTexSetNcc: 0.016341
GlideTexSetColorKey: 0.044580
GlideTexSource: 0.066753
grTexDownloadMipMap: 0.010661
TexInitAtGlideInit: 0.001609
grAlphaCombine: 0.020000
grTexCombine: 0.017816
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 441ms
grSstWinOpen, 411ms
grBufferSwap, 130ms
DrawFlushPrimitives, 120ms
grTexSource, 120ms
grBufferSwap, 50ms
TexInitAtGlideInit, 40ms
grGlideInit, 40ms
grBufferSwap, 30ms
grBufferSwap, 30ms
----------------------------------------------------------------------------------------------
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
DrawFlushPrimitives: 4.190042
VertexProcessorFPU: 4.701929
grDrawPolygonVertexList: 1.028217
guDrawTriangleWithClip: 0.566410
grDrawLine: 0.003831
grAADrawLine: 0.052821
GlideSelectAndCreate3DDevice: 0.002615
GlideColorCombineUpdateVertexMode: 0.017647
grBufferClear: 0.028073
grBufferSwap: 29.456044
grConstantColorValue: 0.002876
grColorMask: 0.006492
grClipWindow: 0.058097
grAlphaBlendFunction: 0.021555
grColorCombine: 0.014008
GlideColorCombine: 0.037171
GlideAlphaCombine: 0.043796
grSstWinOpen: 0.023569
grLfbLock: 5.815483
grLfbUnlock: 0.477173
GlideLFBBeforeSwap: 0.001569
GlideLFBAfterSwap: 0.001876
grDepthBufferMode: 8.368188
grDepthBufferFunction: 0.003713
grDepthMask: 0.011013
GlideReleaseTexture: 0.021566
GlideCreateTexture: 0.015839
_GlideLoadTextureMipMap: 0.010914
GlideTexSetPal: 0.020193
GlideTexSetNcc: 0.019208
GlideTexSetColorKey: 0.057702
GlideSetTexture: 0.549863
grTexDownloadMipMap: 0.007732
TexInitAtGlideInit: 0.001652
grAlphaCombine: 0.027179
grTexCombine: 0.027927
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 751ms
grSstWinOpen, 651ms
GlideTexSetColorKey, 131ms
DrawFlushPrimitives, 131ms
grTexSource, 131ms
GlideColorCombine, 130ms
DrawFlushPrimitives, 130ms
grTexSource, 130ms
grBufferSwap, 130ms
VertexProcessorFPU, 121ms
----------------------------------------------------------------------------------------------
DrawFlushPrimitives: 4.189177
VertexProcessorFPU: 4.700958
grDrawPolygonVertexList: 1.028004
guDrawTriangleWithClip: 0.566293
grDrawLine: 0.003830
grAADrawLine: 0.052810
GlideSelectAndCreate3DDevice: 0.002614
GlideColorCombineUpdateVertexMode: 0.017644
grBufferClear: 0.028067
grBufferSwap: 29.449961
grConstantColorValue: 0.002876
grColorMask: 0.006490
grClipWindow: 0.058085
grAlphaBlendFunction: 0.021551
grColorCombine: 0.014005
GlideColorCombine: 0.037163
GlideAlphaCombine: 0.043787
grSstWinOpen: 0.023564
grLfbLock: 5.814281
grLfbUnlock: 0.477075
GlideLFBBeforeSwap: 0.001569
GlideLFBAfterSwap: 0.001876
grDepthBufferMode: 8.366459
grDepthBufferFunction: 0.003713
grDepthMask: 0.011011
GlideReleaseTexture: 0.021562
GlideCreateTexture: 0.015836
_GlideLoadTextureMipMap: 0.010911
GlideTexSetPal: 0.020189
GlideTexSetNcc: 0.019204
GlideTexSetColorKey: 0.057690
GlideSetTexture: 0.549750
grTexDownloadMipMap: 0.007731
TexInitAtGlideInit: 0.001651
grAlphaCombine: 0.027173
grTexCombine: 0.027921
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 751ms
grSstWinOpen, 651ms
GlideTexSetColorKey, 131ms
DrawFlushPrimitives, 131ms
grTexSource, 131ms
GlideColorCombine, 130ms
DrawFlushPrimitives, 130ms
grTexSource, 130ms
grBufferSwap, 130ms
VertexProcessorFPU, 121ms
----------------------------------------------------------------------------------------------
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
DrawFlushPrimitives: 3.314681
VertexProcessorFPU: 2.857789
grDrawPolygonVertexList: 0.846000
grDrawLine: 0.001693
grAADrawLine: 0.021353
GlideColorCombineUpdateVertexMode: 0.010765
grBufferClear: 0.019169
grBufferSwap: 17.686248
grConstantColorValue: 0.001320
grColorMask: 0.004097
grClipWindow: 0.039111
grAlphaBlendFunction: 0.012863
grColorCombine: 0.008483
GlideColorCombine: 0.018866
GlideAlphaCombine: 0.026965
grSstWinOpen: 0.010637
grLfbLock: 2.090428
grLfbUnlock: 0.039201
GlideLFBBeforeSwap: 0.001118
GlideLFBAfterSwap: 0.001189
grDepthBufferMode: 4.961765
grDepthBufferFunction: 0.002219
grDepthMask: 0.005886
GlideReleaseTexture: 0.031091
GlideCreateTexture: 0.016313
_GlideLoadTextureMipMap: 0.011875
GlideTexSetPal: 0.015730
GlideTexSetNcc: 0.015102
GlideTexSetColorKey: 0.038396
GlideSetTexture: 0.422236
grTexDownloadMipMap: 0.007511
TexInitAtGlideInit: 0.001221
grAlphaCombine: 0.016512
grTexCombine: 0.016078
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 421ms
grSstWinOpen, 411ms
GlideReleaseTexture, 121ms
grTexDownloadMipMap, 121ms
TexFindTex, 120ms
GlideTexSource, 120ms
DrawFlushPrimitives, 120ms
grTexSource, 120ms
grDrawPolygonVertexList, 120ms
TexInitAtGlideInit, 40ms
----------------------------------------------------------------------------------------------
DrawFlushPrimitives: 3.315581
VertexProcessorFPU: 2.858565
grDrawPolygonVertexList: 0.846230
grDrawLine: 0.001694
grAADrawLine: 0.021359
GlideColorCombineUpdateVertexMode: 0.010768
grBufferClear: 0.019174
grBufferSwap: 17.691051
grConstantColorValue: 0.001320
grColorMask: 0.004098
grClipWindow: 0.039122
grAlphaBlendFunction: 0.012867
grColorCombine: 0.008485
GlideColorCombine: 0.018871
GlideAlphaCombine: 0.026972
grSstWinOpen: 0.010639
grLfbLock: 2.090996
grLfbUnlock: 0.039212
GlideLFBBeforeSwap: 0.001118
GlideLFBAfterSwap: 0.001190
grDepthBufferMode: 4.963113
grDepthBufferFunction: 0.002219
grDepthMask: 0.005887
GlideReleaseTexture: 0.031100
GlideCreateTexture: 0.016318
_GlideLoadTextureMipMap: 0.011879
GlideTexSetPal: 0.015734
GlideTexSetNcc: 0.015106
GlideTexSetColorKey: 0.038407
GlideSetTexture: 0.422350
grTexDownloadMipMap: 0.007513
TexInitAtGlideInit: 0.001222
grAlphaCombine: 0.016516
grTexCombine: 0.016083
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 421ms
grSstWinOpen, 411ms
GlideReleaseTexture, 121ms
grTexDownloadMipMap, 121ms
TexFindTex, 120ms
GlideTexSource, 120ms
DrawFlushPrimitives, 120ms
grTexSource, 120ms
grDrawPolygonVertexList, 120ms
TexInitAtGlideInit, 40ms
----------------------------------------------------------------------------------------------
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
DrawFlushPrimitives: 0.236825
VertexProcessorFPU: 0.606184
grDrawPolygonVertexList: 0.301350
DrawInit: 0.067713
GlideEnumRefreshRatesCallback: 0.003743
GlideSelectAndCreate3DDevice: 1.168722
GlideCreateFogTables: 0.558596
GlideNullSurfaces: 0.947157
GlideColorCombineUpdateVertexMode: 0.019843
grBufferClear: 0.053600
grBufferSwap: 54.763699
grColorMask: 0.001038
grClipWindow: 0.346034
grAlphaBlendFunction: 0.017393
grColorCombine: 0.009234
GlideColorCombine: 0.012782
GlideAlphaCombine: 0.025402
grGammaCorrectionValue: 3.049074
grSstWinOpen: 20.404914
GlideLFBAllocConvBuffs: 0.330972
GlideLFBInit: 1.027114
grLfbLock: 22.486451
grLfbUnlock: 2.785850
GlideLFBBeforeSwap: 0.019789
GlideLFBAfterSwap: 0.018405
grDepthBufferMode: 0.007691
grDepthMask: 0.004738
LfbDepthBufferingInit: 0.545858
AllocTextureCachePool: 0.016332
GlideCreateTexture: 0.062167
_GlideLoadTextureMipMap: 0.010502
GlideTexSetColorKey: 0.009946
GlideSetTexture: 0.013517
grTexDownloadMipMap: 0.006305
TexEnumFormatsCallback: 0.014808
TexQuerySupportedFormats: 0.554124
TexInitAtGlideInit: 6.214390
TexInit: 0.011593
grAlphaCombine: 0.020036
grTexCombine: 0.040454
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 191ms
grSstWinOpen, 181ms
TexInitAtGlideInit, 40ms
grGlideInit, 40ms
grBufferSwap, 20ms
grBufferSwap, 11ms
GlideSelectAndCreate3DDevice, 10ms
TexQuerySupportedFormats, 10ms
TexInit, 10ms
GlideLFBInit, 10ms
----------------------------------------------------------------------------------------------
DrawFlushPrimitives: 0.857262
VertexProcessorFPU: 2.194274
grDrawPolygonVertexList: 1.090831
grDrawLine: 0.001887
DrawInit: 0.245110
GlideEnum3DDeviceCallback: 0.001111
GlideEnumRefreshRatesCallback: 0.013550
GlideSelectAndCreate3DDevice: 4.230556
GlideCreateFogTables: 2.022012
GlideNullSurfaces: 3.428531
GlideColorCombineUpdateVertexMode: 0.071829
grGlideInit: 0.002563
grBufferClear: 0.194023
grBufferSwap: 198.234375
grColorMask: 0.003756
grClipWindow: 1.252578
grAlphaBlendFunction: 0.062961
grColorCombine: 0.033425
GlideColorCombine: 0.046269
GlideAlphaCombine: 0.091951
grGammaCorrectionValue: 11.037077
grSstWinOpen: 73.861977
LfbGetAndCheckLFBFormat: 0.002106
GlideLFBAllocConvBuffs: 1.198058
GlideLFBInit: 3.717960
grLfbLock: 81.396759
grLfbUnlock: 10.084258
GlideLFBBeforeSwap: 0.071632
GlideLFBAfterSwap: 0.066623
grDepthBufferMode: 0.027840
grDepthBufferFunction: 0.002767
grDepthMask: 0.017152
LfbDepthBufferingInit: 1.975903
AllocTextureCachePool: 0.059118
TexFindTex: 0.001431
TexAllocCacheEntry: 0.002367
GlideCreateTexture: 0.225032
_GlideLoadTextureMipMap: 0.038017
GlideLoadTextureMipMap: 0.002475
TexReloadTexture: 0.001475
GlideTexSetColorKey: 0.036002
GlideSetTexture: 0.048928
GlideTexSource: 0.002527
grTexFilterMode: 0.003482
grTexLodBiasValue: 0.003004
grTexDownloadMipMap: 0.022823
grTexMipMapMode: 0.001425
grChromakeyValue: 0.001507
TexEnumFormatsCallback: 0.053602
TexQuerySupportedFormats: 2.005827
TexInitAtGlideInit: 22.494932
TexInit: 0.041963
grAlphaCombine: 0.072525
grTexCombine: 0.146436
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 191ms
grSstWinOpen, 181ms
TexInitAtGlideInit, 40ms
grGlideInit, 40ms
grBufferSwap, 20ms
grBufferSwap, 11ms
GlideSelectAndCreate3DDevice, 10ms
TexQuerySupportedFormats, 10ms
TexInit, 10ms
GlideLFBInit, 10ms
----------------------------------------------------------------------------------------------
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
DrawFlushPrimitives: 16.030931
VertexProcessorFPU: 16.478406
grDrawTriangle: 1.349524
grDrawPolygonVertexList: 4.555513
guDrawTriangleWithClip: 2.299622
grDrawLine: 0.007649
grAADrawLine: 0.512270
grBufferSwap: 106.330421
grConstantColorValue: 0.009670
grColorMask: 0.021027
grClipWindow: 0.418693
grColorCombine: 0.054601
GlideAlphaCombine: 0.494124
grSstWinOpen: 0.012502
grLfbLock: 10.096785
grLfbUnlock: 0.883892
GlideLFBBeforeSwap: 0.006461
GlideLFBAfterSwap: 0.006382
grDepthBufferMode: 31.654652
grDepthBufferFunction: 0.015134
grDepthMask: 0.039361
GlideReleaseTexture: 0.408701
TexFindTex: 0.903184
TexAllocCacheEntry: 0.001655
GlideLoadTextureMipMap: 0.001031
GlideTexSetColorKey: 0.430730
GlideSetTexture: 2.348084
GlideTexSource: 0.881589
grTexDownloadMipMap: 0.036892
grTexSource: 1.392207
TexInitAtGlideInit: 0.001809
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 440ms
grSstWinOpen, 430ms
grBufferSwap, 140ms
VertexProcessorFPU, 131ms
grDrawTriangle, 131ms
guDrawTriangleWithClip, 131ms
grDepthBufferMode, 130ms
grDrawPolygonVertexList, 130ms
grBufferSwap, 130ms
GlideTexSetColorKey, 130ms
----------------------------------------------------------------------------------------------
DrawFlushPrimitives: 16.028009
VertexProcessorFPU: 16.475403
grDrawTriangle: 1.349278
grDrawPolygonVertexList: 4.554683
guDrawTriangleWithClip: 2.299203
grDrawLine: 0.007647
grAADrawLine: 0.512177
grBufferSwap: 106.311050
grConstantColorValue: 0.009669
grColorMask: 0.021023
grClipWindow: 0.418616
grColorCombine: 0.054591
GlideAlphaCombine: 0.494034
grSstWinOpen: 0.012499
grLfbLock: 10.094946
grLfbUnlock: 0.883731
GlideLFBBeforeSwap: 0.006460
GlideLFBAfterSwap: 0.006381
grDepthBufferMode: 31.648884
grDepthBufferFunction: 0.015131
grDepthMask: 0.039353
GlideReleaseTexture: 0.408626
TexFindTex: 0.903019
TexAllocCacheEntry: 0.001655
GlideLoadTextureMipMap: 0.001031
GlideTexSetColorKey: 0.430651
GlideSetTexture: 2.347656
GlideTexSource: 0.881428
grTexDownloadMipMap: 0.036886
grTexSource: 1.391954
TexInitAtGlideInit: 0.001809
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 440ms
grSstWinOpen, 430ms
grBufferSwap, 140ms
VertexProcessorFPU, 131ms
grDrawTriangle, 131ms
guDrawTriangleWithClip, 131ms
grDepthBufferMode, 130ms
grDrawPolygonVertexList, 130ms
grBufferSwap, 130ms
GlideTexSetColorKey, 130ms
----------------------------------------------------------------------------------------------
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
DrawFlushPrimitives: 7.109652
VertexProcessorFPU: 5.935194
grDrawPolygonVertexList: 1.806654
guDrawTriangleWithClip: 0.626846
grDrawLine: 0.004439
grAADrawLine: 0.023022
GlideSelectAndCreate3DDevice: 0.002316
GlideColorCombineUpdateVertexMode: 0.025344
grBufferClear: 0.042251
grBufferSwap: 36.954928
grConstantColorValue: 0.003331
grColorMask: 0.009815
grAlphaBlendFunction: 0.031974
grColorCombine: 0.020159
GlideColorCombine: 0.041575
GlideAlphaCombine: 0.071924
grGammaCorrectionValue: 0.002340
grSstWinOpen: 0.030945
grLfbLock: 0.564081
grLfbUnlock: 0.054592
GlideLFBBeforeSwap: 0.002306
GlideLFBAfterSwap: 0.002408
grDepthBufferMode: 11.099991
grDepthBufferFunction: 0.005393
grDepthMask: 0.014039
GlideReleaseTexture: 0.066604
GlideCreateTexture: 0.037842
_GlideLoadTextureMipMap: 0.023521
GlideTexSetPal: 0.033552
GlideTexSetNcc: 0.031950
GlideSetTexture: 0.535842
grTexDownloadMipMap: 0.011000
grTexSource: 0.595008
TexInitAtGlideInit: 0.001759
grAlphaCombine: 0.039023
grTexCombine: 0.035482
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 891ms
grSstWinOpen, 801ms
grDepthBufferMode, 130ms
grDepthBufferMode, 130ms
VertexProcessorFPU, 121ms
grDrawPolygonVertexList, 121ms
VertexProcessorFPU, 120ms
grDrawPolygonVertexList, 120ms
DrawFlushPrimitives, 120ms
grTexSource, 120ms
----------------------------------------------------------------------------------------------
DrawFlushPrimitives: 7.106903
VertexProcessorFPU: 5.932899
grDrawPolygonVertexList: 1.805956
guDrawTriangleWithClip: 0.626604
grDrawLine: 0.004437
grAADrawLine: 0.023013
GlideSelectAndCreate3DDevice: 0.002315
GlideColorCombineUpdateVertexMode: 0.025335
grBufferClear: 0.042235
grBufferSwap: 36.940639
grConstantColorValue: 0.003330
grColorMask: 0.009811
grAlphaBlendFunction: 0.031961
grColorCombine: 0.020151
GlideColorCombine: 0.041559
GlideAlphaCombine: 0.071896
grGammaCorrectionValue: 0.002340
grSstWinOpen: 0.030933
grLfbLock: 0.563863
grLfbUnlock: 0.054571
GlideLFBBeforeSwap: 0.002305
GlideLFBAfterSwap: 0.002407
grDepthBufferMode: 11.095699
grDepthBufferFunction: 0.005391
grDepthMask: 0.014033
GlideReleaseTexture: 0.066579
GlideCreateTexture: 0.037828
_GlideLoadTextureMipMap: 0.023511
GlideTexSetPal: 0.033539
GlideTexSetNcc: 0.031938
GlideSetTexture: 0.535635
grTexDownloadMipMap: 0.010996
grTexSource: 0.594778
TexInitAtGlideInit: 0.001758
grAlphaCombine: 0.039008
grTexCombine: 0.035468
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grSstWinOpen, 891ms
grSstWinOpen, 801ms
grDepthBufferMode, 130ms
grDepthBufferMode, 130ms
VertexProcessorFPU, 121ms
grDrawPolygonVertexList, 121ms
VertexProcessorFPU, 120ms
grDrawPolygonVertexList, 120ms
DrawFlushPrimitives, 120ms
grTexSource, 120ms
----------------------------------------------------------------------------------------------
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
DrawFlushPrimitives: 8.696336
VertexProcessorFPU: 7.864368
grDrawPolygonVertexList: 2.448763
guDrawTriangleWithClip: 0.841619
grDrawLine: 0.005502
grAADrawLine: 0.028679
GlideColorCombineUpdateVertexMode: 0.033204
grBufferClear: 0.056846
grBufferSwap: 52.252882
grConstantColorValue: 0.004617
grColorMask: 0.013237
grAlphaBlendFunction: 0.043412
grColorCombine: 0.027086
GlideColorCombine: 0.058562
GlideAlphaCombine: 0.077471
grGammaCorrectionValue: 0.001141
grSstWinOpen: 0.004264
grLfbLock: 3.197310
grLfbUnlock: 0.061047
GlideLFBBeforeSwap: 0.003041
GlideLFBAfterSwap: 0.003613
grDepthBufferMode: 14.979013
grDepthBufferFunction: 0.007383
grDepthMask: 0.019111
GlideReleaseTexture: 0.095169
GlideCreateTexture: 0.050001
_GlideLoadTextureMipMap: 0.030212
GlideTexSetPal: 0.043753
GlideTexSetNcc: 0.042183
GlideSetTexture: 0.714094
grTexDownloadMipMap: 0.015640
grTexSource: 0.793700
TexInitAtGlideInit: 0.002408
grAlphaCombine: 0.052661
grTexCombine: 0.047373
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grBufferSwap, 140ms
grSstWinOpen, 131ms
grBufferSwap, 130ms
grBufferSwap, 130ms
grBufferSwap, 130ms
grClipWindow, 120ms
grSstWinOpen, 111ms
VertexProcessorFPU, 110ms
grDrawPolygonVertexList, 110ms
TexInitAtGlideInit, 40ms
----------------------------------------------------------------------------------------------
DrawFlushPrimitives: 8.697963
VertexProcessorFPU: 7.865839
grDrawPolygonVertexList: 2.449221
guDrawTriangleWithClip: 0.841776
grDrawLine: 0.005503
grAADrawLine: 0.028684
GlideColorCombineUpdateVertexMode: 0.033210
grBufferClear: 0.056856
grBufferSwap: 52.262657
grConstantColorValue: 0.004618
grColorMask: 0.013240
grAlphaBlendFunction: 0.043420
grColorCombine: 0.027091
GlideColorCombine: 0.058573
GlideAlphaCombine: 0.077486
grGammaCorrectionValue: 0.001141
grSstWinOpen: 0.004264
grLfbLock: 3.197908
grLfbUnlock: 0.061058
GlideLFBBeforeSwap: 0.003041
GlideLFBAfterSwap: 0.003613
grDepthBufferMode: 14.981816
grDepthBufferFunction: 0.007384
grDepthMask: 0.019114
GlideReleaseTexture: 0.095187
GlideCreateTexture: 0.050010
_GlideLoadTextureMipMap: 0.030218
GlideTexSetPal: 0.043761
GlideTexSetNcc: 0.042191
GlideSetTexture: 0.714228
grTexDownloadMipMap: 0.015643
grTexSource: 0.793848
TexInitAtGlideInit: 0.002408
grAlphaCombine: 0.052671
grTexCombine: 0.047382
----------------------------------------------------------------------------------------------
Time statistics:
First 10 functions spending most time
grBufferSwap, 140ms
grSstWinOpen, 131ms
grBufferSwap, 130ms
grBufferSwap, 130ms
grBufferSwap, 130ms
grClipWindow, 120ms
grSstWinOpen, 111ms
VertexProcessorFPU, 110ms
grDrawPolygonVertexList, 110ms
TexInitAtGlideInit, 40ms
----------------------------------------------------------------------------------------------
ExitDosNT: Successful
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: required resolution: 640x480
grSstWinopen: required refresh rate: 60Hz
grSstWinopen: InitDraw() OK
grSstWinOpen: closest supported refrate: 60Hz
grSstWinopen: InitMovie() OK
grSstWinopen: lpD3D->CreateDevice() OK
Warning: TexQuerySupportedFormats: Paletted textures are not supported!
Is it an nVidia card? If yes, why does not it support them??? Argh...
LfbDetermineWBufferingMethod: Relying on driver flags, true W-buffering CANNOT be used, using emulated W-buffering instead!
------------------------- dgVoodoo: DirectDraw caps ----------------------------
dwCaps: 94c27be3
dwCaps2: 606afe7c
dwCKeyCaps: 290
dwFXCaps: 12ad54e1
----------------------- dgVoodoo: DirectDraw HEL caps --------------------------
dwCaps: f4c08241
dwCaps2: 1
dwCKeyCaps: 200
dwFXCaps: 3fce3
------------------------- dgVoodoo: driver description -------------------------
dwDevCaps: 21bbef1
dpcLineCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303033f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dpcTriCaps
dwMiscCaps: 272
dwRasterCaps: 3379b1
dwZCmpCaps: ff
dwSrcBlendCaps: 1fff
dwDestBlendCaps: 1fff
dwAlphaCmpCaps: ff
dwShadeCaps: c528f
dwTextureCaps: dcf
dwTextureFilterCaps: 303073f
dwTextureBlendCaps: cf
dwTextureAddressCaps: 1f
dwStippleWidth: 0
dwStippleHeight: 0
dwDeviceRenderBitDepth: 500
dwDeviceZBufferBitDepth: 600
dwMinTextureWidth: 1
dwMinTextureHeight: 1
dwMaxTextureWidth: 1000
dwMaxTextureHeight: 1000
dwMaxTextureRepeat: 2000
dwMaxTextureAspectRatio: 1000
dwMaxAnisotropy: 8
dvGuardBandLeft: -100000000.000000
dvGuardBandTop: -100000000.000000
dvGuardBandRight: 100000000.000000
dvGuardBandBottom: 100000000.000000
dvExtentsAdjust: 0.000000
dwStencilCaps: ff
dwFVFCaps: 80008
dwTextureOpCaps: feffff
wMaxTextureBlendStages: 8
wMaxSimultaneousTextures: 8
dwMaxActiveLights: 8
dvMaxVertexW: 10000000000.000000
wMaxUserClipPlanes: 6
wMaxVertexBlendMatrices: 4
dwVertexProcessingCaps: 3f
grDepthBufferMode: Used depth buffer bit depth: 32
Stencil bits: 8
grDepthBufferMode: Creating depth buffer OK
DrawFlushPrimitives: 11.627380
VertexProcessorFPU: 11.589565
grDrawTriangle: 0.589276
grDrawPolygonVertexList: 3.080395
guDrawTriangleWithClip: 1.298340
grDrawLine: 0.016204
GlideSelectAndCreate3DDevice: 0.014601
GlideNullSurfaces: 0.004962
GlideColorCombineUpdateVertexMode: 0.049095
grBufferClear: 0.075650
grBufferSwap: 80.250166
grConstantColorValue: 0.005223
grColorMask: 0.019220
grClipWindow: 0.629820
grAlphaBlendFunction: 0.057740
grColorCombine: 0.034000
grGammaCorrectionValue: 0.003409
grLfbLock: 30.033927
grLfbUnlock: 3.651421
GlideLFBBeforeSwap: 0.004719
GlideLFBAfterS