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First post, by smevans526

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In a recent thread, I mentioned that I had a acquired an Apple Quadra. I also acquired a powermac system.

While I have these out, I want to play through the likes of Myst, Riven, Masterpiece Edition and Myst III.

The point is, I don't want to bother putting QuickTime on my windows machine, if a game needs QuickTime, I would rather run the game on Macintosh.

The only QuickTime/Windows game I can think is 1995's Dark Eye. If my memory is correct, it needs QuickTime on Windows.

So, does anyone know of any other Windows games that requires QuickTime?

I am not inquiring about games ported to Macintosh, which adopted QuickTime. For example, I believe that the 11th Hour uses whatever on DOS, but uses QuickTime for its Macintosh Port.

I believe that after Myst III, the Series switched to Bink.

Reply 1 of 46, by lolo799

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There's the You Don't Know Jack game, atleast the french edition has both Windows and Mac versions on the same disc, no idea about the other regional editions.
The X-Files adventure game also has both Win and Mac versions on the same set of discs.

PCMCIA Sound, Storage & Graphics

Reply 3 of 46, by thepirategamerboy12

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Capcom's Fox Hunt is a Windows game that requires QuickTIme, and there is no Mac version. The only other port is PS1. I assume you mean Windows-only games and not ones that also have Mac versions either standalone or on the same disc?

Reply 4 of 46, by Dominus

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Doesn't Bad Mojo also use Quicktime?

Windows 3.1x guide for DOSBox
60 seconds guide to DOSBox
DOSBox SVN snapshot for macOS (10.4-11.x ppc/intel 32/64bit) notarized for gatekeeper

Reply 6 of 46, by smevans526

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I am inquiring about any Win 3.1/9x games that use QuickTime - PPC/Mac version, or not.

I think Quest for Glory V Dragonfire is another example. It used QuickTime for its FMVs. Sure enough, QGV was released on a hybrid CD.

I don't think too many of the Sierra games used QuickTime. Lighthouse Dark Being was a hybrid release, but I don't think that it used QuickTime in Windows.

Reply 7 of 46, by Zup

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"Kama Sutra: Manara". I'm testing it on DOSBox... the requirements says it needs Windows 95, but it works fine in Windows 3.1 (I don't know if Win32s is required). It requires a 256 colour mode (no more, no less) to work.

I have traveled across the universe and through the years to find Her.
Sometimes going all the way is just a start...

I'm selling some stuff!

Reply 8 of 46, by yochenhsieh

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Some of them were usually considered not "games", but anyway...
Win3.1
Star Trek The Next Generation Interactive Technical Manual

Win9x
Star Trek Captain's Chair
Star Trek Starship Creator
Star Trek Starship Creator Warp II
Star Trek Omnipedia
Star Trek Encyclopedia
Star Trek The Next Generation Companion
Star Trek Deep Space Nine Companion
Star Trek Hidden Evil

Last edited by yochenhsieh on 2022-04-15, 03:32. Edited 2 times in total.

Reply 10 of 46, by schmatzler

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Safecracker (the one from DreamCatcher Interactive released in 1997) uses QuickTime for the prerendered graphics and it still looks pretty good imho.
Amber: Journeys Beyond uses it too.

Both run on QuickTime version 2.1

"Windows 98's natural state is locked up"

Reply 14 of 46, by skitters

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Here's my list. It's not complete.

9: The Last Resort
Amber: Journeys Beyond
The Arrival
Bioscopia (QuickTime 4.03 on the CD)
Black Dahlia
Byzantine: The Betrayal
Chaos: A Fantasy Adventure Game
Comer
Connections
Crusader: Conspiracy in the Kingdom of Jerusalem
The Crystal Skull
The Daedalus Encounter
The Day the World Broke
Drowned God
Entombed
Entombed Enhanced
Frankenstein: Through the Eyes of the Monster
Ghosts
Hamlet: A Murder Mystery
Journeyman Project
Journeyman Project 2: Buried in Time
Journeyman Project 3: Legacy of Time
The Last Express
Lightbringer (aka Cydonia)
Legend of Lotus Spring
The Martian Chronicles
Morpheus
Mummy: Tomb of the Pharaoh
Myst
Myst Masterpiece
Myst III: Exile -- I believe only the Mac version of the game used Quicktime for the game itself, while the PC version only included QuickTime to play the videos on the CD that was included with the Collector's Edition.
Noir
Obsidian
Physicus
Puzz3D Volumes 1-5
Queensryche's Promised Land
Qin: Tomb of the Middle Kingdom
Riddle of the Sphinx
Sacred Mirror of Kofun
Safecracker (1997)
Secrets of the Luxor
Symbiocom
Timelapse
Titanic: Adventure out of Time
Traitors Gate (used both QuickTime 2 and QuickTime 3 when first released)
Vikings
Welcome to the Future

Prince of Persia 3D used QuickTime for movies. But I believe I was able to play it almost to the end without installing QuickTime. At the end there was a video that needed QuickTime.

Reply 17 of 46, by smevans526

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skitters wrote on 2020-06-08, 19:03:
Here's my list. It's not complete. […]
Show full quote

Here's my list. It's not complete.

9: The Last Resort
Amber: Journeys Beyond
The Arrival
Bioscopia (QuickTime 4.03 on the CD)
Black Dahlia
Byzantine: The Betrayal
Chaos: A Fantasy Adventure Game
Comer
Connections
Crusader: Conspiracy in the Kingdom of Jerusalem
The Crystal Skull
The Daedalus Encounter
The Day the World Broke
Drowned God
Entombed
Entombed Enhanced
Frankenstein: Through the Eyes of the Monster
Ghosts
Hamlet: A Murder Mystery
Journeyman Project
Journeyman Project 2: Buried in Time
Journeyman Project 3: Legacy of Time
The Last Express
Lightbringer (aka Cydonia)
Legend of Lotus Spring
The Martian Chronicles
Morpheus
Mummy: Tomb of the Pharaoh
Myst
Myst Masterpiece
Myst III: Exile -- I believe only the Mac version of the game used Quicktime for the game itself, while the PC version only included QuickTime to play the videos on the CD that was included with the Collector's Edition.
Noir
Obsidian
Physicus
Puzz3D Volumes 1-5
Queensryche's Promised Land
Qin: Tomb of the Middle Kingdom
Riddle of the Sphinx
Sacred Mirror of Kofun
Safecracker (1997)
Secrets of the Luxor
Symbiocom
Timelapse
Titanic: Adventure out of Time
Traitors Gate (used both QuickTime 2 and QuickTime 3 when first released)
Vikings
Welcome to the Future

Prince of Persia 3D used QuickTime for movies. But I believe I was able to play it almost to the end without installing QuickTime. At the end there was a video that needed QuickTime.

That's quite a list. Thank you. Sorry for my absence after starting this thread. I will have to do installs of both the MAC and PC versions of MYST III to try to see the technical details.

Reply 18 of 46, by smevans526

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T-Squared wrote on 2020-04-26, 22:50:

Myst is THE quintessential use of Quicktime, on BOTH Mac and Windows.

????

Yeah, I know -- and so does every single person who knows the history MYST.

The OP is asking which Windows 3.x/9x use QuickTime. The format is not always commonly shared between the MAC and PC; King's Quest VII uses AVI for the Windows version, but QT for the MAC (I am pretty sure that Windows was the lead platform for development). I am sure you will find similar in other Sierra titles of the era. Pax Imperia Eminent Domain uses QT for its MAC version, but IIRC, an uncommon format for its DirectX 3 version.

Reply 19 of 46, by HandOfFate

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I think Maabus also required it.

I don't know why I remember that game, at all, but the name conjures up images of Quicktime to me and Mobygames backs my memory: "Maabus uses three CD's worth of Quick-Time Video clips to generate scene transitions as you pilot an automated tank across the mysterious island. "

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