VOGONS


nah

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First post, by leileilol

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given the current new 'aesthetic' obsessions out there with a complete revisionist misunderstanding about the 00s, i'd rather not feed and contribute to that issue.

Last edited by leileilol on 2026-05-30, 08:51. Edited 17 times in total.

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long live PCem
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Reply 1 of 8, by slivercr

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Ooof, I have one: ATI's Catalyst themes.

Outrigger: an ongoing adventure with the OR840
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Reply 2 of 8, by xjas

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Oh man, a while ago I ran across this ASUS "AI Booster" overclocking software that looked straight out of a Sonique skin designer's handbook. It's a little late for this kind of look - this screenshot shows it running on an AM2 board from 2006 - but it totally fits, IMHO. It even has a NOS ("Nawz") button.

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NAWZ NAWZ NAWZ NAWZ NAW-I'll stop.

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Reply 3 of 8, by armani

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this is an interesting software that I archived a year or two back called "Music Maker: eBlitz Edition" by Magix and it definitely fits the bill:

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Reply 4 of 8, by Jorpho

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xjas wrote on 2020-06-08, 04:14:

Oh man, a while ago I ran across this ASUS "AI Booster" overclocking software that looked straight out of a Sonique skin designer's handbook.

A lot of overclocking software had highly dubious-looking UIs back in the day, it seems. I saw a really nice gallery of them at one point but can no longer recall where. (Maybe on Twitter?)

Reply 5 of 8, by leileilol

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All those OC UIs and such are more associated with the weird mid-00s "XP Metal" age though, a time when "gamer" cases started to look REALLY grilly with more lights and tackiness and the motherboard software tries to match.

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long live PCem
FUCK "AI". It is a tool of fascism. We do not need it. We do not use it.

Reply 6 of 8, by auron

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extreme-g 2 on n64 fits many a late 90s "colored tat" trope, bonus points for that cheesy "3D" main menu UI as well, where they pointlessly displayed the attributes of each vehicle in a 3D circle. i guess hydro thunder is rather worth mentioning here as well, in terms of color scheme.

perfect dark came out at right the same time as deus ex and is cut from pretty similar cloth aesthetically, but with more flourish in terms of menu animation and the gimmick of the menu being a terminal that you can step away from and be ingame instantly. with timesplitters 2 i suppose they tried to go back to this UI style somewhat, after the awfully barebones first game.

on ps1 the syphon filter games come to mind for a cleaner take, the main and ingame menus have pretty distinct styles here. the animated borders in 2&3's ingame menus were somewhat memorable.

for that japanese futuristic style from the time as seen in PSO, digimon world 3's UI comes to mind. and actually from what i've seen, opoona really harks back to 1999-2000 despite being a 2007 wii release...

Reply 7 of 8, by Zup

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Most Windowblinds skins come to mind...

I have traveled across the universe and through the years to find Her.
Sometimes going all the way is just a start...

I'm selling some stuff!