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DOSBox roadmap

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First post, by DosFreak

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uhhh...improve compatibility for DOS games?

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Reply 1 of 5, by augnober

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It seems like a reasonable enough question to me. Since contributors are free to come and go and spend their time as they please, I'd never expect a map with deadlines.. but a prioritized list of some known goals is possible. I don't there's ever been a shortage of stuff to work on so long as it can be found through the noise.

This wishlist (, posted by DosFreak 😀,) and the discussion that follows may be one of the better places to look:
DOSBox Feature Request Thread

Things not pertaining directly to compatibility, such as video recording, happen from time to time.. so I consider 'compatibility' to be more of a mission statement than a full description of the direction of development.

Reply 2 of 5, by qv90

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Hi,

I stumbled over a FPU error (see column C) which makes the DOS application useless in DosBox 0.65.

Then I tried CVS code and it worked!

I now have to use "unstable" CVS code in an productive environment - I should never tell anyone about that 😉, but...

it would really be great, if it would be possible to get an road map for future releases (I'm not a fan of using development code).

Any chance?

Jam
Live long and prosper!
DosBox patches and builds: http://www.qv90.de?sw

Reply 4 of 5, by Fester77

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It quite simple ,,,, a roadmap. prefferable one without time limits ëlse there´ll be sloppyjobs ,,,, better to take the time and make the stuff right,
¨But back to the roadmap,,,, what are the goals .... betternetworking?
PLz devs tell us your vision of dosbox and whats missing etc

Reply 5 of 5, by wd

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The ultimate goal is to get people write full sentences and understandable postings.