First post, by Polar
I know this is not exactly an issue for most games, but would it be possible to add support for long files names, in the same or compatible way as done in Win 95/98 (and further until XP) to DosBox?
I'm using DosBox with Visual Basic for DOS, and inside that a library called lfnlib that translates long to short (and vice versa) file names using the respective OS calls. This works well under DOS inside any Windows version, but not under DosBox. For programmers this would be highly useful.