VOGONS


First post, by Polar

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I know this is not exactly an issue for most games, but would it be possible to add support for long files names, in the same or compatible way as done in Win 95/98 (and further until XP) to DosBox?

I'm using DosBox with Visual Basic for DOS, and inside that a library called lfnlib that translates long to short (and vice versa) file names using the respective OS calls. This works well under DOS inside any Windows version, but not under DosBox. For programmers this would be highly useful.

Reply 1 of 3, by MiniMax

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I am not sure, but I think it was discussed some time ago. If I remember correctly, one problem was that the mapping was not well-defined, and varied between Win9x and WinNT/XP.

Anyway - can't you get this functionality if you boot DOSBox with a real version of MS-DOS, or maybe FreeDOS?

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Reply 3 of 3, by Polar

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Qbix: Pity.

MiniMax: If I had MS-DOS 7 (but I don't), that might be a way, just somewhat more complicated than if that would directly be supported by DosBox (should be easy, in lfnlib source code everything needed should be there... although only for running on Windows as a host OS).