First post, by Warlord
I have a voodoo 2 that I believe has bad ram on it. If I limit the amount of texture memory to 2mb there is no graphical glitches in DII. So that makes me think its vram. It wasn't glitching out that I could see in quake 2 I don't know why.
I have a doner card that is dead I can use pull parts from so that is not a problem. This card is flawless in D3d. . How can i figure out which ram it is. Or possibly narrow it down to the ram on one of the TMUs.
Top is default settings. Bottom one is limit texture memory to 2mb.