First post, by Tenome
I'm trying to setup an old Japanese PC game with dgVooDoo 2.75.1 so that I can play it in a forced windowed mode, with a machine translator on the side. I have the MS x86 files in the folder since it's an old DirectDraw game. However, I've encountered one minor glitch so far, in that the sprites for the spell animations are replaced with a black texture. The game runs fine without dgVooDoo (but forces itself into fullscreen), so something with DGVD is causing this issue. Any ideas what might cause a missing texture? Here are my settings.
I'm on Windows 7, AMD Radeon 570, intel i5 2500k if that matters (probably doesn't).
Thanks for any help.