VOGONS


Reply 120 of 131, by Novanianer

User metadata
Rank Newbie
Rank
Newbie

dx is wip, but there many intermediate steps

Reply 122 of 131, by The Solutor

User metadata
Rank Member
Rank
Member

I think no one mentioned this

https://github.com/ages2001/Universal-Windows-Installer

Which is for sure the fastest way to install NT3.51/4 (and later).

Sort of Win98 Quick Install but for the NT family

You can choose to install a vanilla setup or a patched version with modern drivers, and the option to install in Fat32 (really useful for 95/NT4 dual boot from the same partition, I wish I had that option back then)

Reply 123 of 131, by Novanianer

User metadata
Rank Newbie
Rank
Newbie

i had an idea once

NT4 use for ati the nt4 driver and for voodoo the win9x driver.

It's in a very early stage.

Reply 124 of 131, by Novanianer

User metadata
Rank Newbie
Rank
Newbie

Hi,
wrapper support d3d5 full;

tested:

Anno 1602
Siedler 3
Fallout 2
Final Reality ok (bechmark)
NFS3 ok, race with 60 fps
X-BTF ok (dx5 x.exe ; xdx6 run too)
Starfleet Academy
Star trek Generations
Freespace 1
Birt of the federation
Age of Empires 1

dx5 sdk test tools

greetings.

Reply 125 of 131, by Novanianer

User metadata
Rank Newbie
Rank
Newbie

Hi,
update :
support partial d3d6
support dinput / dsound

tested:
siege of avalon
lego island
nfs3 (with xbox controller , you need the usb controller and xbox controller driver)
tomb raider 3
tropico
3dmark 99
expendable
Aladdin 2 - d3d + 32bit + usb controller support
xbtf / xtension

pcpayer bechmark not work with sound.
DXIDAG recognises d3d and dsound

if you tested, please give me feedback
game and issue, possible screenshot and log

thank you 😀

Reply 126 of 131, by Novanianer

User metadata
Rank Newbie
Rank
Newbie

next version support with Wing Commander: Prophecy (with mouse and usb controller )

Reply 127 of 131, by Novanianer

User metadata
Rank Newbie
Rank
Newbie

1.23
support:

mm1 with person
wing commander prophecy

if you download,
please test and give me feedback

Game / log / screenshot

many thank

Reply 128 of 131, by auntyellow

User metadata
Rank Newbie
Rank
Newbie
shadowmage wrote on 2026-06-22, 18:30:
Thanks for the link. I tested the vga-ddraw wrapper on Windows NT 3.51, and both the StarCraft demo and the Red Alert 1 demo wor […]
Show full quote

Thanks for the link. I tested the vga-ddraw wrapper on Windows NT 3.51, and both the StarCraft demo and the Red Alert 1 demo work.

WineD3D does not work with the StarCraft demo for me either, but vga-ddraw does. Interestingly, the opposite is true for the Commandos demo: it works with WineD3D, but not with vga-ddraw.

The following games also work with the vga-ddraw wrapper on NT 3.51:

Baldur’s Gate demo, Age of Empires demo, and Age of Empires II demo, Heroes of Might and Magic III demo.

...

Thanks for trying so many games with vga-ddraw. I fixed a bug to make Commandos demo playable (tested under Windows 95 and Windows XP).

Just curious how you run Commandos demo under Windows NT 3.51? I got the OpenVxDHandler error.

Reply 129 of 131, by shadowmage

User metadata
Rank Newbie
Rank
Newbie
auntyellow wrote on Yesterday, 14:16:
shadowmage wrote on 2026-06-22, 18:30:
Thanks for the link. I tested the vga-ddraw wrapper on Windows NT 3.51, and both the StarCraft demo and the Red Alert 1 demo wor […]
Show full quote

Thanks for the link. I tested the vga-ddraw wrapper on Windows NT 3.51, and both the StarCraft demo and the Red Alert 1 demo work.

WineD3D does not work with the StarCraft demo for me either, but vga-ddraw does. Interestingly, the opposite is true for the Commandos demo: it works with WineD3D, but not with vga-ddraw.

The following games also work with the vga-ddraw wrapper on NT 3.51:

Baldur’s Gate demo, Age of Empires demo, and Age of Empires II demo, Heroes of Might and Magic III demo.

...

Thanks for trying so many games with vga-ddraw. I fixed a bug to make Commandos demo playable (tested under Windows 95 and Windows XP).

Just curious how you run Commandos demo under Windows NT 3.51? I got the OpenVxDHandler error.

Commandos demo worked for me under Windows NT 3.51 using WineD3D, but not with vga-ddraw.

I also managed to run Diablo II: Lord of Destruction 1.12 under Windows NT 3.51 using glide wrappers. Both Sven's glide Wrapper and Zeckensack's glide wrapper work. Although I played it using glide wrappers, if I remember correctly, I couldn't get it to launch without vga-ddraw.

Also, the Glidulator GL-1 Glide wrapper works under both Windows NT 3.51 and Windows NT 4.0 Glidulator GL-1 - a software Voodoo Graphics / Glide 2 & 3 for real DOS and Win9x (multi-core, no GPU needed)

I even managed to run the Red Faction demo under Windows NT 3.51 using WineD3D, and that's a Direct3D 8 game.

Reply 130 of 131, by auntyellow

User metadata
Rank Newbie
Rank
Newbie
shadowmage wrote on Yesterday, 20:00:

Commandos demo worked for me under Windows NT 3.51 using WineD3D, but not with vga-ddraw.

...

Here is a Commandos demo running with latest vga-ddraw under Windows NT 3.51.

I don't know how to enable Commandos' sound under Windows NT 3.51 and NT 4.0. It is okay under Windows 2000 and XP.

Reply 131 of 131, by shadowmage

User metadata
Rank Newbie
Rank
Newbie
auntyellow wrote on Today, 14:59:
shadowmage wrote on Yesterday, 20:00:

Commandos demo worked for me under Windows NT 3.51 using WineD3D, but not with vga-ddraw.

...

Here is a Commandos demo running with latest vga-ddraw under Windows NT 3.51.

I don't know how to enable Commandos' sound under Windows NT 3.51 and NT 4.0. It is okay under Windows 2000 and XP.

I've just tested Commandos with the latest vga-ddraw. It works in QEMU on macOS, even with TCG (without HVF or KVM acceleration).

Sound works for me too. To get sound working, try using dsound.dll from DirectX 7 or 8. You can copy it into the game's folder or the Windows System32 folder.