Pentium III 450, 440BX, 256MB PC133, Voodoo3 3000 AGP, SB Live! Value, WinMe: 42.3 fps (16-bit Color / 16-bit Textures)
Pentium III 450, 440BX, 256MB PC133, Voodoo3 3000 AGP, SB Live! Value, WinMe: 41.9 fps (16-bit Color / 32-bit Textures)
Pentium III 450, 440BX, 256MB PC133, Voodoo3 3000 AGP, SB Live! Value, WinMe: 42.3 fps (32-bit Color / 32-bit Textures)
I don't understand these scores, they are all within margin of error of each other - am I simply completely CPU bottlenecked here?
Also, isn't the Voodoo 3 supposed to be unable to render 32-bit colors? 32-bit color and texture options yield an obviously better image quality, the skyboxes are a million times better for example. Is this the 3dfx's claimed 22-bit equivalent post processing quality I am experiencing?