VOGONS


First post, by Scythifuge

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Greetings,

I decided to create a new thread because I changed all of my hardware, save for my AWE32 and MPU-IPC-T, going from a K6-III+ to a Pentium 166 MMX with integrated ATI Rage 3d II, which changes everything.

I used the same CF card as the last machine because it is mostly MS-DOS. I have two instances of LoK installed: the one I installed on the K6-III+ machine, and the new one, defaulted to c:\westwood\kyracd. This is important, because somehow, and I do not know how since the game kept crashing, I have a savegame on the old install which lets me skip the intro. Now, if I try to run the game from the new install, I get the same himem.sys / system halted error that I described in the previous thread. However, if I try to run the game from the old previous machine install, I can get through the into or skip to restore game which lets me start a new game (as that is all that I am able to do,) and before I can have Brandon do anything, the game locks up with a bunch of color vomit on the lower portion of the screen. If I run setup and select no music/sound, I can play the game with zero lockups/crashes. Obviously, this sucks and is unacceptable.

So, this game is having serious issues between to utterly different PCs. I removed EVERYTHING except for the AWE32 card (I had an 8MB ATI card in there, but switched to the integrated ATI.) Meaning that the ONLY card in the system is my CT2760, and the integrated video. I have tried switching between IRQ 5 and 7 for the AWE32, I tried replacing cutemouse with pmouse, and I tried reserving IRQs and setting the BIOS to PnP. I have played around with setmul and moslo deluxe. No matter what I do, as soon as I get to the part of the game where I can control Brandon, I get the lockup with the garbled pixel vomit on the bottom portion of the screen, UNLESS I select no digitized sound in the setup. The intro plays speech just fine. But as soon as the game actually starts, it locks up with speech enabled. It seems to HATE my AWE32 card.

I used this same CD-ROM disc on previous retro systems, without fail. Some of those systems had this same AWE32 card, but currently, the only two constants between the two test systems is the AWE32 and the CF-IDE adapter with the same CF cards. I am out of ideas to try. I could always replace the AWE32, but that is unacceptable as I use it for period games with native AWE32 support, and I have the onboard RAM maxed out in order to play with soundfonts. I cannot find any examples of these same issues ANYWHERE online, and I find it bizarre that I am having these issues across two different retro systems. ALL other games are working just fine.

Any help will be greatly appreciated...
Scythifuge

Reply 1 of 4, by Scythifuge

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I replaced the AWE32 with a K2y-PRO16. I installed the card/drivers, and rebooted. The same: I can watch the intro until Malcolm petrifies Kallak, and then it crashes with garbled pixels on the screen where you are supposed to take control of Brandon. Speech, when enabled, works until this point.

Reply 2 of 4, by marxveix

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If you are using windows:
Try my latest 5.40/2611 or 5.38/2611 drivers, they are great, at least for Rage3,
i havent tested them with Rage2 so much, both work at 3dcif, 4 - 8MB better.

For Rage and DOS i have this package:
Re: ATi RagePro drivers and software
download/file.php?id=230038

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 3 of 4, by Scythifuge

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marxveix wrote on 2025-11-06, 12:00:
If you are using windows: Try my latest 5.40/2611 or 5.38/2611 drivers, they are great, at least for Rage3, i havent tested the […]
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If you are using windows:
Try my latest 5.40/2611 or 5.38/2611 drivers, they are great, at least for Rage3,
i havent tested them with Rage2 so much, both work at 3dcif, 4 - 8MB better.

For Rage and DOS i have this package:
Re: ATi RagePro drivers and software
download/file.php?id=230038

Thank you. I will look into those.

Reply 4 of 4, by Scythifuge

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I switched to a 64GB CF card, formatted it, and then installed Windows OSR2.5. I then installed the ATI drivers, and then the AWE and Voodoo1 drivers. I then installed China Dos Union MS-DOS 7.10, and then WFW311. Windows 95 had some issues due to a couple of mistakes, so I reinstalled Windows 95 OSR2.5. I then did a fresh install of Legend of Kyrandia Book 1, and it ran perfectly in MS-DOS. No crashes, I can get into the game and move Brandon around, and with sound, music, and speech all working...

I examined both installs, and I cannot see or understand why the initial one failed...

At any rate, I am back on the P1 166Mhz instead of the K6-III+ 600Mhz, and am having a blast. I haven't tested everything , but so far, so good. Wing Commander III was constantly crashing on the K6-III+, and there were many other issues. I beat Wing Commander 1 plus expansion packs while using that system, so my efforts were not wasted, and I am glad to have a K6-III+ and SS7 board in my collection.

So... I can now play Legend of Kyrandia and everything else up to early 1998, and will rebuild my Voodoo5 based Gateway P3 700Mhz PC for all of the Windows 98 stuff. I tried to get away with an all-in-one PC, but it just didn't work out.