First post, by Mondodimotori
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Hello there, today I come to you with a weird issue.
System Specs:
MOBO: Lucky Star K7MKLE , Latest bios update (from november 28th 2001)
CPU: Athlon 1600+ Palomino (AX1600DMT3C AGOIA)
GPU: Radeon 9250 PCI (128mb - 64bit)
RAM: 1 x 512mb SDRAM PC133 "FIRE"
OS: Windows ME
PSU: Enermax EG701AX-VE 600W
Cooler: TITAN TTC-D5TB (With 80mm Noctua fan replacing the original one)
HDD: 40 GB Maxtor IDE
Disc Drive: LG DVD drive IDE
Here's what happens: in 3dMark 2000 and, as of today, one game (Harry Potter and the Chamber of Secrets) textures vanishes during gameplay and, during the benchmark, more often than not it outright crashes. No system crash or error messages, the benchmark just closes itself without warnigs. I was never able to complete a single run of 3dMark 2000 with this configuration. No problems in 3dMark '99, no problems in other games (Max Payne, NFS 4, Driver, Harry Potter and the Prisoner of Azkaban are the ones I tested). Also 3dMark 2000 won't crash or have textues disappear if I use "AMD 3dnow!" CPU optimization. Everything else, including Hardware T&L, causes the issue. Using Hardware T&L in Max Payne appears to work (I was able to play for well over an hour).
Also, the benchmark does load correctly in the beginning, and once only I was able to loop the "helicopter" game for almost 10 minutes without textures disappearing before it crashed.
The issue started appearing yesterday, after my latest upgrade to the machine. I replaced the ram (going to 512mb from 256mb) and the CPU (from an Athlon 1400C).
Before putting it into this system, fearing it would be incompatible and not POST, I firstly tested the 1600+ in my new 462 rig . Ran a couple of games and 3dMark 2001 succesfully, no issues there.
The issue appears only with the 1600+ in this machine. Reverting to the older 256mb ram stick doesn't fix the issue. But putting back the older CPU (a Duron 1.1 ghz) fixes it. I bet it would still be fixed with the 1400C back in it.
What could it be? Maybe the MOBO is not entirely compatible with this CPU (despite the late november 2001 update)? Or is a problem with the CPU itself? It does work fine in another system, passing even newer benchmarks (3dMark 2001) and games (NFS Underground) without problems
I would really like to make this CPU work in this system, because is just as fast as the 1400C, but it uses much less power, thus running 10° cooler (40° at max against 49° max). Should I just stick with the 1400C? Or try and get a lower clocked 1200C?
The future of this machine is, probably, a Windows 2000 showpiece for mostly production workloads (old AutoCAD and old Photoshop), no gaming, so I would like to get a CPU as fast as possible without overheating, and also with a modern PSUs that has 25A on the 5v rail (older 5v beefy PSUs wear me out).
PS: The new RAM also showed instabilities at the beginning, with "memory exceptions" errors in many games, benchmarks and even Everest, and objects and menu icons disappearing in other games. Also, sometimes, half the ram would not be seen from the system (even in BIOS). Since the stick worked fine in another system, I tested it in the other DIMM. Memory instabilities disappeared, so the DIMM closest to the CPU is problematic (I also experienced issues with the original ram not being read a couple of times over the past year). Originally RAM was in DIMM 2, I changed it to DIMM 1 last year, thinking it should be the fastest. And since it happened only a couple of times over the past year, I didn't mind it too much. Now I did, since it was giving me huge issues, and solved it by changing DIMM. Probably DIMM1 has had problems for almost 20 years, since it hosted an extra 64mb of RAM that, by technician opinion, failed around 2007/08. Probably it didn't fail, but the DIMM was.
So I exclude these instabilities as the reasons of 3dMark2000 crashing and missing textures.