First post, by EdmondDantes
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So,
A week ago I downloaded some demos of the original Tomb Raider. One of these was supposed to be a 3Dfx version, but it was a DOS executable, which blew my mind as I had never heard of a hardware-accelerated DOS game before. But when I tried to run it, my screen would always go blank and my computer would freeze.
My specs, by the way:
Windows 98SE
700mhz AMD processor (I forget which model)
SB16 Sound Card (ISA slot)
Voodoo 3 2000 (PCI slot)
I've tested this in both Dos and Windows and even in Dosbox... the latter gives me a message saying no PCI Bus Detected, but it doesn't blank the screen or crash the computer like the other two modes do.
So I figured this was just the Demo's problem and maybe the full game doesn't have this issue, but... it does. More specifically, to enable 3Dfx you have to copy the tomb.exe from the "3DPatch" directory on the CD, and there's one directory for 3Dfx and another for Voodoo Rush (plus three others I didn't look at). I tried the 3Dfx one, but I got precisely the same result that the demo always gave me. At that point I was reluctant to try anymore because I was afraid all this crashing and restarting might be harming my computer.
So I ask you this, with my system is it at all possible to play Tomb Raider with 3D acceleration, or should I just be happy with the (still-awesome-looking) high resolution software render?