VOGONS


Reply 20 of 48, by JimWest

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digger wrote on 2021-11-20, 14:58:

As if the cloning and recreation of such a product wasn't awesome enough, you also clearly went through great effort to make the PCBs look so clean and elegant.

Great job!

Thank you! 😃

Reply 23 of 48, by BitWrangler

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Pffft.... C-x M-c M-butterfly 😉
https://xkcd.com/378/

Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.

Reply 24 of 48, by Bondi

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Rawit wrote on 2021-12-07, 15:36:

Does this card and the drivers allow you to work with protected mode games?

Nope, real mode games only.

PCMCIA Sound Cards chart
archive.org: PCMCIA software, manuals, drivers

Reply 25 of 48, by cyclone3d

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I just received my card today. Looks great!

Thanks!

Yamaha modified setupds and drivers
Yamaha XG repository
YMF7x4 Guide
Aopen AW744L II SB-LINK

Reply 26 of 48, by JimWest

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Bondi wrote on 2021-12-08, 05:00:
Rawit wrote on 2021-12-07, 15:36:

Does this card and the drivers allow you to work with protected mode games?

Nope, real mode games only.

The Action Rewind is equipped with firmware 4.8.
From 4.0 onwards, protected mode games should be supported. At least it was advertised at the time. I haven't tested it myself yet.

See attached brochure from Datel.

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Reply 27 of 48, by Rawit

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Bondi wrote on 2021-12-08, 05:00:
Rawit wrote on 2021-12-07, 15:36:

Does this card and the drivers allow you to work with protected mode games?

Nope, real mode games only.

The screenshots and executables seem to hint on protected mode being supported with this version (4.😎 and it's newer than the version shown in the LGR video (1.1 AFAIK).

From https://forums.bannister.org/ubbthreads.php?u … at&Number=85463

"PROT is a small memory resident program (TSR) that holds all of the Protected Mode functions that enable the Action Replay to work with Protected Mode games, such as DOOM, UFO, Theme Park etc. If this program is not loaded then the Action Replay can only be run in Real Mode (normal 640K DOS operation)."

YouTube

Reply 28 of 48, by Bondi

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Rawit wrote on 2021-12-08, 07:51:
The screenshots and executables seem to hint on protected mode being supported with this version (4.8) and it's newer than the v […]
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Bondi wrote on 2021-12-08, 05:00:
Rawit wrote on 2021-12-07, 15:36:

Does this card and the drivers allow you to work with protected mode games?

Nope, real mode games only.

The screenshots and executables seem to hint on protected mode being supported with this version (4.😎 and it's newer than the version shown in the LGR video (1.1 AFAIK).

From https://forums.bannister.org/ubbthreads.php?u … at&Number=85463

"PROT is a small memory resident program (TSR) that holds all of the Protected Mode functions that enable the Action Replay to work with Protected Mode games, such as DOOM, UFO, Theme Park etc. If this program is not loaded then the Action Replay can only be run in Real Mode (normal 640K DOS operation)."

Oh, I did not know that. Sorry for misleading. Yes, I was basing on the LGR video, where he mentioned real mode games only.
Protected mode games support could be a significant selling point, at least for me.
Has anyone tried it? I wonder it works well.

PCMCIA Sound Cards chart
archive.org: PCMCIA software, manuals, drivers

Reply 29 of 48, by keropi

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cyclone3d wrote on 2021-12-08, 06:12:

I just received my card today. Looks great!

Thanks!

awesome ! thanks for the update and for the support!

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 30 of 48, by keropi

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well I did a quick test with DOOM
after AREPLAY.COM is loaded you also need to run PROT.EXE - as the message says HIMEM.SYS might be in the way or not...
so I fired DOOM and the AR menu was available with the "PM" indication. I saved the screen in c:\temp\doom.pcx and it worked
so I guess for max compatibility you can make a boot item with no HIMEM.SYS and let protected mode games do their own thing with memory management since they don't really care about HIMEM...

DwButDI.jpg

RThbxuG.jpg

GHdTRcI.jpg

FfJAtSt.jpg

hope this helps!

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 31 of 48, by pshipkov

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I remember using some software for this in dos real mode.
In fact there were several of them.
If I think hard the names will come.
They worked pretty well.
What is the purpose of the hardware component ?

retro bits and bytes

Reply 32 of 48, by JimWest

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pshipkov wrote on 2021-12-08, 15:39:

What is the purpose of the hardware component ?

One of the features that I really like is the state saving function. This allows you to save a game at any time and restore it if necessary. 😀

For other features just take a look at the brochure I posted on this thread (or LGR's video).

Reply 33 of 48, by keropi

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also a sidenote, LGR's card had an old 1.x firmware so things look different
I sent an Action Rewind and he should be getting it soon - maybe we get a blerb or something (I hope so!)

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 38 of 48, by keropi

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a_h_adl wrote on 2022-02-10, 09:58:

Received mine recently and finally found some time to test the card. It works like a charm! We definitely need more new products like this. Thanks Leo!

thanks for the support mate!!!! enjoy teh h4xx0r life 🤣 🤣 🤣

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 39 of 48, by grzeszczuk

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I missed the original thread and the production run.

Is there still a chance to buy one?

AB-PB4/5x86-160/32MB/S3Trio64/ZuluSCSI/CT1790+WP32McCake/Gotek/FDD3.5"/USR-Sportster-14k4
Atari 130XE/65816-Rapidus/VXBE/Ultimate1MB/FujiNet/AVG/IdePlus2.0D