Ok, so Voodoos are really not happening on UM888# boards.
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Spent a moment over the weekend to upgrade an Alaris Cougar II motherboard with better BL3 CPU.
This post talks about running the system at default 75MHz (3x25) and then a narrow overclock to 100MHz (3x33), where the second configuration was very unstable - mostly because of the CPU not able to handle the additional 25MHz well.
Since then i found few more BL3 CPUs. They have the same markings on top but their overclocking capabilities are quite different.
The best one is used in the 386 PC based on DTK's Symphony mobo - blazing fast and stable.
The second best went to the Cougar board in question here and enabled it to handle the 100MHz much more reliably - that is with air cooling.
System is still not 100% stable, but very close to there.
All BIOS settings on max. The hardware can handle it just fine.
Complete stability can be achieved by disabling the L1 cache. Obviously performance tanks in this case.
With L1 enabled several limitations are imposed:
- adding an FPU results in no POST
- things are pretty good with 4Mb RAM only. Can work ok with 8Mb but with even more lowered stability. Further increasing the installed memory significantly lowers stability.
As mentioned in the linked above post - Ark1000VL video cards are problematic with this motherboard. Performance is great but frequently enough they will lock it to a level that requires power-off for some time. S3 Trio64 is the way to go at a slightly lower performance in DOS.
I know that applying active cooling to the CPU using Peltier element will take care of the instabilities, but that won't be as easy as it sounds in this case and needs to be given some thought.
- The CPU is surface mounted which limits attachment options for the Peltier+heatsink+fan contraption.
- There are ISA/VLB/FPU slots and sockets that limit the size, shape and structure of the cooling system.
The improvement is an evolutionary step.
Hope i manage to achieve a fully stable system soon.
If that happens - it will be the best pixel pusher in its class.
Video showing things in action - Doom, PC Player Benchmark, Superscape, Wolf3D, Landmark, SpeedSys (with long and boring memory graph), BIOS settings, physical world.
Interactive graphics DOS tests:
Doom: 27.5 fps
PCPlayer: 10.7 fps
Superscape: 52.6 fps (55.5 fps with Ark1000VL)
Wolf3D: 90.7 (99.8 fps with Ark1000VL)
Quake 1: impossible because of FPU related instability
IDE: ~7 Mb/s
Windows and related tests:
very unstable
Complex compute:
impossible because of FPU related instability
DTK system metrics for reference