First post, by reale00
So for SNES and PS1 games I’ve set up CRT Royale to have chunky scan lines as they should be, at a thickness of 9 on a 2160p display. What I’m wondering though is if should I be disabling scanlines completely for gamecube and ps2 games since they used the full 480p or 480i resolution for a faithful representation of a CRT? Or do I still want to have thinner scanlines at around 4 thickness?
