VOGONS


First post, by BEEN_Nath_58

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What is this?
This is a list of RETAIL games released for Microsoft Windows 95 until Microsoft Windows XP(pre DX9) that work under Microsoft Windows 7 and later operating systems. This list only includes retail releases, not releases by Steam or GOG. The games listed uses OpenGL 2.0 and earlier, DirectX 8 and earlier, other older APIs, and utilising the IA-32 architecture. This list doesn't guarantee every game will work under the mentioned operating system as many factors are decided by compatibility of the hardware and the drivers.

You can access the spreadsheet by clicking here.

Colour codes with a rating are used to determine a playability level, note that the description below is for the view of explanation and comparison between them and they don't depict the state of the game:
(S) Green = Perfect, every required component works.
(A) Cyan = Certain unimportant features don't work correctly. Game may crash sometimes at some specific spots.
(B) Yellow = Important features like CD audio or in game cutscenes, things required at the perspective of the gameplay, don't work. Certain glitches may be observed as well.
(C) Orange = Major game issues that can render the game unplayable. Broken graphics, broken audio, broken save function, etc. that hamper your ability to play the game at any extent.
(D) Red = Game doesn't launch at all.

Can I post my games?
A few rules that you need to follow before entering anything in the spreadsheet:

  1. The games should be limited to using wrappers/emulators, installing shims, modifying DLLs or executable file or configuration file for problematic code or setting, or changing manipulating system features like disabling DEP.
  2. Games may need to use the official update patches and no-CD.
  3. The default Direct3D, DirectDraw, WinMM, Glide, DirectSound emulation wrappers should be used from the "TESTING SOFTWARE" section. If you use a different wrapper for the same, for example, if you use dgVoodoo2 for Glide, it is required to be mentioned.
  4. For graphics, check if the rendering is correct: check if the graphics load up fine, check for texture bugs or graphical effects issues, etc.
  5. For sound, check if the sound works properly. Currently I am not adding EAX or A3D qualifications since they are at a pretty primitive state for quality and compatibility.
  6. For CD audio, it is recommended to check and compare with the behaviour in a period correct operating system.
  7. Certain problems exist in the games and not in the system. Certain issues for instance: broken FOV or Z-buffer on certain video modes, are game engine problems. Therefore, it isn't appropriate to add up such games as there are plentiful games working in this kind.
  8. Entry should be made under the qualification that it runs on a Microsoft Windows Vista PC or later

MY TESTING HARDWARE
The games should be more compatible according to the list by me with the following hardware configuration:

OS- Microsoft Windows 10 19H2 and later/Windows 11
CPU- AMD Ryzen 5 1600
GPU- nVIDIA GTX 1050Ti
Sound card- Realtek HD Audio
GPU driver- After 400.x
Audio driver- After June 2019 (6.x)

TESTING SOFTWARE(Default)

CD image emulation - DAEMON Tools Lite or something that recognises CD audio
CD audio emulation - DxWnd
Glide emulation - nGlide v2.10 or later
DirectDraw/Direct3D emulation - dgVoodoo v2.61 and later, DDrawCompat, DirectDraw Compatibility Tool, WineD3D, DxWnd
RRedline emulation - RReady
DirectSound emulation - DSOAL, IndirectSound
Other tool - DxWnd

Additional Information

  1. Some games have problems when pausing/playing CD Audio. Use the 'CDAudio proxy' or 'DxWnd' wrapper to play the audio from the PC storage disk. Extract the files from the CD in formats like '.ogg', '.flac' and rename all the files, the first music ALWAYS starting with 'track02', followed by 'track03', 'track04'. Put the files in a folder 'Music' besides the MAIN executable file. If the game has multiple CDs, then put the tracks of the first CD in 'Music' directory, second CD in 'Music02' directory, third CD in 'Music03 directory', n'th CD in 'Musicnn' directory. A more detailed information is available in the official documentation of DxWnd.
  2. Some games have bad shims applied to them and refuse to launch or run properly. In that case, rename the game executable(s).
  3. Applications utilising Microsoft Direct3D Mono (Ramp) device won't render correctly on any Windows version after and including Windows 10 1809. Read more about a possible solution here.
  4. On Windows 11 22H2 and later, EmulateHeap doesn't work fine. In that case, using an alternative is mandatory.
  5. Certain games don't run due to interference from DEP. Disable DEP in both Windows and BIOS and try running the game again.
  6. dgVoodoo2 emulates the old APIs in D3D11/D3D12 so performance may be bad on old/weak hardware. Under such cases, using a different wrapper is advisable.
  7. Some games use Indeo. Check the guides to enable or disable them.
  8. Some games use QuickTime. Later, I should be uploading extracted versions of QuickTime which will allow it to be used locally in a game without needing to install it.
  9. Games may refuse to run due to other miscellaneous reasons. Depending on the severity of the factor, it can get added to the spreadsheet or a general "to-check-out" list. For example, it is not wise to add a note for a game in the spreadsheet which didn't run because "a laptop pre-installed application was running"; however it is quite useful to know if a game refuses to run when having a lot of RAM.

Again, at last, it is important to note that one man's path to success may not be reproducible by the other man. What works for one user may not work for the other user. So whenever you find a problem, do report it, whenever you find a generic solution, do report it.

Last edited by BEEN_Nath_58 on 2025-05-24, 19:14. Edited 500 times in total.

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Reply 1 of 222, by BEEN_Nath_58

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Some Problems
Some problems mentioned by users that you may not get until you are using an outdated device or drivers, some have been fixed too. You may still experience these problems even on new device, so its handy to keep it easily accessible.

Last edited by BEEN_Nath_58 on 2020-11-16, 17:04. Edited 7 times in total.

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Reply 2 of 222, by BEEN_Nath_58

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Mouse view didn't work for Quake on default but you can enable it by the game console

Last edited by BEEN_Nath_58 on 2020-05-04, 18:01. Edited 2 times in total.

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Reply 3 of 222, by BEEN_Nath_58

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New entries:

Midtown Madness
Project I.G.I.
Project I.G.I.-2
MDK 2
Return to Castle Wolfenstein
Prince of Persia 3D

Last edited by BEEN_Nath_58 on 2020-11-16, 16:50. Edited 1 time in total.

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Reply 5 of 222, by BEEN_Nath_58

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ZellSF wrote on 2020-05-04, 11:11:

"Mouse acceleration" means something specific (and has its own compatibility issues) so you probably shouldn't use it to describe whether or not the mouse is working.
https://www.pcgamingwiki.com/wiki/Glossary:Mo … se_acceleration

Ok thanks, i have edited the post

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Reply 6 of 222, by kjliew

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I think it is more meaningful to call out Windows 10 on its own, especially Windows 10 x64. For myself, I skipped Win8/8.1 all together and jumped from Win7 to Win10. A handful of my collection of pre-DX8 games won't run on Windows 10 when they run normally with just the compatibility layer on Win7. They either quit back to desktop or simply stuck in the TaskManager with "not responding". Yes, dgVoodoo2 helps for some of those games on Windows 10.

And, Windows 10 default installation does not include legacy DirectPlay component. If the games were linked with DPLAY.DLL, then it would not start. Many old games hacks/patches/mods were focus for WinXP, some of them still apply for Win7, including the very helpful nGlide compatibility list that helps to get Glide games going on modern systems.

I used to have an installation of Win10 x32 and I found that legacy Windows games compatibility was better with x32 version, but I didn't keep the system long enough to check out others that I later found issues with Win10 x64. My transition WinXP->Vista->Win7 (all 32-bit version) did not observe any game compatibility issues for those games that I played without the need of dgVoodoo2. Later with Win7 64-bit, it was still OK. Only with Windows 10 x64 that I found most of those games stopped working.

Reply 7 of 222, by ZellSF

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Last time I had Windows 7 installed, I found that using the same workarounds as on Windows 10 was required. Newer graphic card and drivers had broken most of the same games that newer versions of Windows had. IMO Windows 7 is only significantly different compatibility wise than Windows 10 if you also have legacy hardware and drivers.

Reply 8 of 222, by BEEN_Nath_58

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ZellSF wrote on 2020-05-05, 07:09:

Last time I had Windows 7 installed, I found that using the same workarounds as on Windows 10 was required. Newer graphic card and drivers had broken most of the same games that newer versions of Windows had. IMO Windows 7 is only significantly different compatibility wise than Windows 10 if you also have legacy hardware and drivers.

Yes windows 7 and 8 and also 8.1 were different with other drivers.I used a Intel HD graphics on my Win8.1 x64 machine and NFS3 wouldn't boot unlike it would work on Win10 x64 machine.
Moreover I found DirectX compatibility issues(black screen) on my main PC with NFSHS as I did most of the research on Win8.1. Apart from drivers, it seems it was also hardware bound with same drivers.

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Reply 9 of 222, by BEEN_Nath_58

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kjliew wrote on 2020-05-04, 23:19:

I think it is more meaningful to call out Windows 10 on its own, especially Windows 10 x64. For myself, I skipped Win8/8.1 all together and jumped from Win7 to Win10. A handful of my collection of pre-DX8 games won't run on Windows 10 when they run normally with just the compatibility layer on Win7. They either quit back to desktop or simply stuck in the TaskManager with "not responding". Yes, dgVoodoo2 helps for some of those games on Windows 10.

And, Windows 10 default installation does not include legacy DirectPlay component. If the games were linked with DPLAY.DLL, then it would not start. Many old games hacks/patches/mods were focus for WinXP, some of them still apply for Win7, including the very helpful nGlide compatibility list that helps to get Glide games going on modern systems.

I used to have an installation of Win10 x32 and I found that legacy Windows games compatibility was better with x32 version, but I didn't keep the system long enough to check out others that I later found issues with Win10 x64. My transition WinXP->Vista->Win7 (all 32-bit version) did not observe any game compatibility issues for those games that I played without the need of dgVoodoo2. Later with Win7 64-bit, it was still OK. Only with Windows 10 x64 that I found most of those games stopped working.

DPLAY.dll is still available on Windows 10 on the Legacy Components section. There might be some games that would require different DPLAY.dll. In that case I would recommend you to use the one provided in the directx setup in game disk.

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Reply 10 of 222, by BEEN_Nath_58

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New entries:

Deus Ex
Rune
Hitman Codename 47

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Reply 11 of 222, by BEEN_Nath_58

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New entries:

Carmageddon 2
Changed some information on how to run Prince of Persia 3D

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Reply 12 of 222, by BEEN_Nath_58

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New entry :

All Counter-Strike Beta versions

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Reply 13 of 222, by aqrit

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There are entire websites dedicated to things like this (ntcompatible, pcgamingwiki, etc.).
Do we really need a random list posted here?
Also, Diablo (the very first item on this list) has serious issues on both Win7 and Win8...

Reply 14 of 222, by BEEN_Nath_58

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aqrit wrote on 2020-05-11, 20:38:

There are entire websites dedicated to things like this (ntcompatible, pcgamingwiki, etc.).
Do we really need a random list posted here?
Also, Diablo (the very first item on this list) has serious issues on both Win7 and Win8...

Diablo doesnt have a specific fix and as you said about its issues on Win8 and Win7, I created it as I can get feedback from people with different problems how they fixed it

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Reply 15 of 222, by BEEN_Nath_58

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New entries :

Zuma Deluxe
The Need for Speed Special Edition

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Reply 16 of 222, by Davros

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This will end up a very big list 😉
Airfix: Dogfighter
Aliens vs Predator
Bang! Gunship Elite
Combat Flight Simulator 1 + 2
Descent 3
Freespace 1 + 2
Wheel of Time
ps: i dont think Return to Castle Wolfenstein is a pre dx8 game (released 2001)

Guardian of the Sacred Five Terabyte's of Gaming Goodness

Reply 17 of 222, by BEEN_Nath_58

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Davros wrote on 2020-05-16, 23:00:
This will end up a very big list ;) Airfix: Dogfighter Aliens vs Predator Bang! Gunship Elite Combat Flight Simulator 1 + 2 Desc […]
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This will end up a very big list 😉
Airfix: Dogfighter
Aliens vs Predator
Bang! Gunship Elite
Combat Flight Simulator 1 + 2
Descent 3
Freespace 1 + 2
Wheel of Time
ps: i dont think Return to Castle Wolfenstein is a pre dx8 game (released 2001)

OK I added them up in my list. If you/GOG have used any wrapper for this or any compatibility patch, you can edit your post to add them. That will be more helpful for those who dont use the GOG version of the games.
And yes Return to Castle Wolfenstein was OpenGL game, so I removed it

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Reply 18 of 222, by Davros

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none of those games are gog and none have any special patches applied
avp used to need a patch but nvidia added a profile for it in their drivers

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Reply 19 of 222, by BEEN_Nath_58

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New entries:
GTA3
NFS Hot Pursuit 2
Half-Life 2

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