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ATi RagePro drivers and software

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Reply 60 of 100, by marxveix

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Did you know that ATi Rage Pro is capable emulate Voodoo games with dgVoodoo v1.50 Beta2?
In these two videos its slower PCI card,with AGP/RageXL AGP you may get better performance!

I have used NFS2 with RagePro@3DFX
I will try Screamer2 and ScreamerRally

Screamer 2 3DFX (D3D glide wrapper)
https://www.youtube.com/watch?v=JmHRrpEddLc

Grand Theft Auto 3DFX (D3D glide wrapper)
https://www.youtube.com/watch?v=ZS9iS6KX4vE

All ObsoleteContent videos with ATi Rage Pro 8MB PCI
https://www.youtube.com/@ObsoleteContent/videos

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 61 of 100, by vvbee

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Nothing stopping you from writing a Glide-to-CIF wrapper either. CIF should support most if not all of the Glide features.

Reply 62 of 100, by marxveix

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vvbee wrote on 2025-11-18, 00:37:

Nothing stopping you from writing a Glide-to-CIF wrapper either. CIF should support most if not all of the Glide features.

That would be something new. 😀
You have done it with VIRGE S3D
https://leikareipa.github.io/
My games for the S3 ViRGE

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 63 of 100, by vvbee

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S3d is too limited in features for a general Glide wrapper unless you do some of the effects in software, but ATI's CIF should be another matter. There's no Rage 3D emulation though so development is more tedious.

Reply 64 of 100, by Hoping

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The PCI versions of the Rage 3 are already a great alternative to the Voodoo 1.
With support for GLide, for me, they would already be the definitive graphics card for Socket 7 computers.
But it seems that the modern Rage XL PCI will not achieve support for CIF.

Reply 65 of 100, by marxveix

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Hoping wrote on 2025-11-18, 21:30:

The PCI versions of the Rage 3 are already a great alternative to the Voodoo 1.
With support for GLide, for me, they would already be the definitive graphics card for Socket 7 computers.
But it seems that the modern Rage XL PCI will not achieve support for CIF.

Recently i bought one Rage Pro Turbo PCI 4MB (without upgrade option) and i have one Rage Pro 4MB PCI with memory slot.
Re: Bought these (retro) hardware today
Re: Bought these (retro) hardware today

Better glide would be ideal, they are perfect cards also to run with Voodoo / Voodoo2.

From Rage XL PCI (4752) i wanted to make some brake and i felt that i wanted to play
some games with RagePro/XL AGP and look how it really works out, still not ideal yet.
😀

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 66 of 100, by Hoping

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I'm not concerned about the lack of ATI CIF for the 4752s, as they already meet my needs without any problems with DirectX and OpenGL. It would be interesting for the exclusivity.
Nowadays, reproductions of many things are manufactured and they are all very expensive, but the 4752s prove that this does not have to be the case, which is the main reason why I like them.
All the games I've tried so far that can run on a Pentium or Pentium MMX run well on the 4752. That type of computer was the one I had with limited functionality, and the 4752 was the solution; your drivers worked magic with them. Although I haven't had much time to try them out lately.

Reply 67 of 100, by marxveix

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Hoping wrote on 2025-11-18, 23:08:

I'm not concerned about the lack of ATI CIF for the 4752s, as they already meet my needs without any problems with DirectX and OpenGL. It would be interesting for the exclusivity.
Nowadays, reproductions of many things are manufactured and they are all very expensive, but the 4752s prove that this does not have to be the case, which is the main reason why I like them.
All the games I've tried so far that can run on a Pentium or Pentium MMX run well on the 4752. That type of computer was the one I had with limited functionality, and the 4752 was the solution; your drivers worked magic with them. Although I haven't had much time to try them out lately.

Nice to hear, Thank you!

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 68 of 100, by marxveix

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vvbee wrote on 2025-11-18, 11:21:

S3d is too limited in features for a general Glide wrapper unless you do some of the effects in software, but ATI's CIF should be another matter. There's no Rage 3D emulation though so development is more tedious.

I can share 3dcif sdk and some 3dcif information, but for me its more like chinese language if i would start making cif-glide wrapper myself at the moment. They are all Mach64 2D cores and Rage/Rage2/Rage3 cards have CIF. I can try to find more documents and stuff if needed, Thank you!

https://web.archive.org/web/19971017072636/ht … .atitech.ca/dr/

https://disk.yandex.ru/d/eV600jDAliJ_3w/Tweak … nterFace.7z?w=1

https://github.com/86Box/86Box/issues/677

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 69 of 100, by vvbee

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I've got the SDK but no interest for now. I don't think there are many practical benefits to a wrapper like this, just something you'd do for fun.

Reply 70 of 100, by marxveix

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vvbee wrote on 2025-11-19, 02:21:

I've got the SDK but no interest for now. I don't think there are many practical benefits to a wrapper like this, just something you'd do for fun.

I get you, you have to have that pull to do it, all good!

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Added Mach64SDK. There is Rage128SDK (rage128sdk1-4.exe) that i do not have at the moment, but i also have RadeonSDK files.

mach64sdk.zip
https://www.upload.ee/files/18816804/mach64sdk.zip.html

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 71 of 100, by marxveix

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Made ATi RagePro game topic, anyone that has good experiences with Game@Rage : Re: ATi RagePro supported games

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Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 72 of 100, by vvbee

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Ignition on the Rage Pro with a Glide-to-CIF wrapper:

The attachment ign-cif.jpg is no longer available

Missing some alpha effects. Performance isn't too great on this Pentium 133, the game's software mode runs faster and looks better. If it runs any better with dgVoodoo then there may not be much point in doing it via CIF.

Some downsides when it comes to wrapping Glide to CIF:
- No global palette
- No global chroma key
- Screen format not the Voodoo's native RGB565, so unless you do extra conversion work games' direct buffer writes come out with bad colors, like above

Reply 73 of 100, by Spark

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Very impressive! Bit of a stretch but wonder if Unreal runs…
How did you do it? Is it a replacement glide dll?

Reply 74 of 100, by marxveix

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vvbee wrote on 2025-12-03, 16:27:
Ignition on the Rage Pro with a Glide-to-CIF wrapper: […]
Show full quote

Ignition on the Rage Pro with a Glide-to-CIF wrapper:

The attachment ign-cif.jpg is no longer available

Missing some alpha effects. Performance isn't too great on this Pentium 133, the game's software mode runs faster and looks better. If it runs any better with dgVoodoo then there may not be much point in doing it via CIF.

Some downsides when it comes to wrapping Glide to CIF:
- No global palette
- No global chroma key
- Screen format not the Voodoo's native RGB565, so unless you do extra conversion work games' direct buffer writes come out with bad colors, like above

Vow! Can you share you glide to cif wrapper so far?

dgVoodoo videos where using much faster PC with some 3DFX games, so your Pentium 133 runs great. 😀

Pentium 3 900/100 on intel i810 with 256mb ram. ATI Rage Pro PCI 4mb, upgraded to 8mb running at stock clocks using the latest 2002 driver set. Glide Wrapper is dgVoodoo v1.50 Beta2. Resolution is 640x480 16bit. Windows 98.

I have used XGL200, some of the oldest ones run better than the newest.
https://www.vogonsdrivers.com/wrappers/files/ … irect3D/xgl200/

I think i added it to my 5.38 driver and i have used it sof far with NFS2SE game only and XGL200 is very picky about games
it can run, its more for the N64 emulation.

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Rage Pro Tweaker has 565 settings if this is the same as native RGB565 and for me works better Rage2dev (development) tool.

Rage3 and dithering gets better with Rage2dev, but not with Rage Pro Tweaker only. By default Rage Pro uses 15bit colors even
if 16bit is selected from Win9x. I think this is Neil linkedin account, maybe he can help? I am not 100% sure, i dont use linkedin.

https://www.linkedin.com/in/neil-banfield-6051064/

Tweaker download here:
https://disk.yandex.ru/d/eV600jDAliJ_3w/Tweak … 0Working.7z?w=1

Added XGL200 version that works bit faster than newest XGL200 for me, cant remember what version it was, its one unmodified XGL200 Glide file, use Configuration tool.

A mistake occurered. I don't know what happened back then, but I wrote in the ATI Rage Pro review that Rage XL made no 3d improvements. Regarding 3d architecture these chips (XL, Mobility P and probably XC) are almost the old Rage Pro. However, going through the cards now I see that transparent textures are finally bilineary filtered. Coupled with higher frequencies this makes the Rage XL distinctively better than the Rage Pro. Should I ever venture into the 1999 territory, you can expect full benchmark of such cards as well. https://vintage3d.org/#sthash.l7rvYaC7.WgZ0wwnM.dpbs

Last edited by marxveix on 2025-12-03, 22:14. Edited 3 times in total.

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 75 of 100, by marxveix

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Spark wrote on 2025-12-03, 17:52:

Very impressive! Bit of a stretch but wonder if Unreal runs…

So quickly, just another day he talked about it. Of course its impressive!

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Voodoo1 did not have multitexture and palleted textures should be working with Rage Pro / Rage XL at D3D and CIF out of the box.

About Unreal. I have used Unreal D3D and OpenGL with Rage Pro. I dont know how accurate it is, but palleted textures to get going with OpenGL and Rage Pro is not easy task, but with D3D it just works out of the box and should work with 3DCIF as well. Also GLDirect 3.0 it works with paletted textures even with Rage Pro, so it can be done and it uses 3DFX there to make D3D->OpenGL and palleted texture magic happen, maybe it helps.

Unreal.txt / Multitexture Unreal with ATI Rage Pro

Those with ATI Rage Pro cards can get multitexturing to work using the method described in the email below:

Yesterday night I spent some time tweaking my registry file, hoping to improve Unreal performance under D3D on my RagePro card. Well.. have a look at what I cranked out! ATI owners can now have real multitexturing, which means much faster and smoother performance, at the expense of some visual quality in 16-bit colour modes (it seems that the chip -or the current drivers- are unable to do dithering together with multitexturing).

The trick is very simple. Since the RagePro can't do proper multitexturing with paletted textures, it is enough to disable paletted textures in Unreal to make it work.

https://docviewer.yandex.ru/view/0/?*=JVJIwZf … Tc2MDEyMDEzNyJ9

MultiTexture at D3D or CIF should also work, Unreal D3D has this option and DX6 can use Multitexture. 5.38 / 5.40 driver can work up to Directx8, but are DX6 drivers.DX9 dxdiag test they cant run, but DX8 ones work, still some DX9 games like GTA VC can be run.

Palleted textures are working, D3D->to->OpenGL, i have used GLDirect 3.0. As i member to get clean picture i had to disable mipmapping and same was for Unreal@D3D. Only this version GLDirect 3.0 and CAD GL 1.2 and Mesa 3.1 worked and no MultiTexture and without paletted textures we can use Multitexture @ OpenGL without any wrapper.

ATi Rage3 paletted textures with OpenGL possible with GLDirect. For me, best worked GLDirect 3.00 CAD Driver + Disable Mipmapping.

Re: ATi RagePro OpenGL files
download/file.php?id=209329&mode=view

MiniGL 1005 up to OpenGL 1045 Palleted textures should be working without wrapper, 5.38 / 5.40 drivers work with OpenGL 1068 up to 1107V2.

MiniGL 1036 example without wrapper added.
Re: ATi RagePro OpenGL files

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 76 of 100, by vvbee

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Rage Pro Tweaker was able to change the pixel format to RGB565 so that direct buffer writes from Glide games do display correctly in CIF now. Just had to restart after applying the setting in the tweaker. Has to be a reason ATI defaulted to RGB555 though.

The wrapper isn't done yet but I'll put it out at some point.

Reply 77 of 100, by marxveix

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vvbee wrote on 2025-12-04, 04:34:

Rage Pro Tweaker was able to change the pixel format to RGB565 so that direct buffer writes from Glide games do display correctly in CIF now. Just had to restart after applying the setting in the tweaker. Has to be a reason ATI defaulted to RGB555 though.

The wrapper isn't done yet but I'll put it out at some point.

That's good to hear.

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Rage Pro supports these API-is with Win9x
1. DirectDraw 2D API hardware acceleration
2. Direct 3D is 3D API hardware acceleration
3. ATi-CIF API hardware acceleration
4. OpenGL API hardware acceleration

What about Argonaut BRender - https://blazingrender.net/
For me it seems that it has same BRender support as RageII?

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files

Reply 78 of 100, by Spark

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vvbee wrote on 2025-12-04, 04:34:

The wrapper isn't done yet but I'll put it out at some point.

Sounds like a lot of fun, I’ll give it a go whenever you’re ready.

Reply 79 of 100, by marxveix

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Spark wrote on 2025-12-04, 11:12:
vvbee wrote on 2025-12-04, 04:34:

The wrapper isn't done yet but I'll put it out at some point.

Sounds like a lot of fun, I’ll give it a go whenever you’re ready.

Take your time, as long as you like. I will wait for it, Thank you!

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files