johnvosh wrote on Yesterday, 00:39:
marxveix wrote on 2026-04-09, 13:14:If it is 1024x768 resolution, then maybe so low is ok, but mostly its playable up to 800x600 for Rage3, not 1024x768 and more. D […]
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johnvosh wrote on 2026-04-03, 17:42:
Just ran the Quake III timedemo on my recent purchase of a Gateway Select with an upgraded AMD K6-2 550MHz, 128MB ram, Integrated ATI 3D Rage Pro Turbo 8MB AGP Graphics, 8GB SD to IDE. The only way to upgraded the video on this system is to upgraded to a PCI video card (in my plans!).
Anyways I got a score of a whopping 6.9FPS! Going to run this on my other older systems and see what we can get for scores!
If it is 1024x768 resolution, then maybe so low is ok, but mostly its playable up to 800x600 for Rage3, not 1024x768 and more. Default 640x80 resolution is good place to start and Play@R3.
No way you get only 6.9fps from Quake3 and Rage3, its so low that i know it can be a lot better, by changing Driver and ATi Rage Pro OpenGL version. Are you using Win9x OS or newer 2K/XP?
If you gona stay with RagePro 8MB AGP i can test Quake3 and give some improvement tips and ATi Drivers+OpenGL version to use. I usually use GLQuake/Quake2,but i can use Quake3 as well.
I am just running Quake 3 for the benchmark... Here are the settings and the results I got.... I am not sure what version ATI driver I am using. The ATI control panel says driver 4.13.2655/Advanced desktop utilities version 6.13.2523
Your driver + your OpenGL 1107
Almost latest DirectX8.1 drivers (wme-j5-30-1-b02.exe - 4.13.2655) there. Can you say what fps you get with Vertex lightning + resolution 512x384/640x480x16?
My 5.40x Driver + OpenGL 1073
Quick testing and OpenGL 1073 seems faster and works well with Quake3 and Vertex Lightning. For some other versions Lightmap also works, but less performance.
You are using 32bit colors for 1024x768, Rage Pro / Rage XL cant accelerate anything at 32bit and OpenGL (It should use software mode there or turn back to 16 bit).
Desktop color 16bit high color, ingame used 16bit and Default. Quake3 v1.32 640x480x16 gets 30fps with OpenGL 1073. Added driver with OpenGL1073, i used it. 😀
PC is other of course and if Lightning: Lightmap then there 10fps penalty and its up to 20fps there with unmodified Quake3 and NoOverClock of any kind (Cpu/Vga).
PC: Celeron 533 MMX (Mendocino),RAM 256MB,ATi Rage XL 8MB AGP (Rage XL bit faster, but Rage Pro 8MB AGP should be close), ATi Drivers 5.40.x + OpenGL 1073.
Can you test your driver at Vertex lightning+my driver with the same Vertex lightning settings? Thank you!
Its possible to tweak Quake3, its possible overclock CPU / VGA to get more than 30fps with this old Celeron.
Quake 3 v1.32 640x480x16 (5.40.x Driver with ATi OpenGL 1073 - Screenshot added with Quake3 settings).
timedemo 1
demo four
30fps
Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files