VOGONS


Reply 1260 of 1261, by theelf

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ViTi95 wrote on 2026-04-19, 22:16:

I'll take a look, I'm sure I introduced a bug when I made changes to how the executable's texts are stored 😅

Hi!! how are you? do you think is possible to keep sprites in high resolution while use low mode?

Reply 1261 of 1261, by ViTi95

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Hi! It's definitely possible to have different detail levels for sprites and world rendering, but it all comes down to having spare time to develop it, which sadly I don't have right now. Also, keep in mind that some walls are actually rendered as sprites, so this might cause some unexpected behavior.

https://www.youtube.com/@viti95